Initialize engine version: 5.3.2f1 (e87ab445ead0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 980 Ti (ID=0x17c8)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Projects\Unity\LD35\Builds\WIndows\LD35_HotF_0.6_Win\LD35_HotF_0.6_Win_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Projects\Unity\LD35\Builds\WIndows\LD35_HotF_0.6_Win\LD35_HotF_0.6_Win_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Projects\Unity\LD35\Builds\WIndows\LD35_HotF_0.6_Win\LD35_HotF_0.6_Win_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Projects\Unity\LD35\Builds\WIndows\LD35_HotF_0.6_Win\LD35_HotF_0.6_Win_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Projects\Unity\LD35\Builds\WIndows\LD35_HotF_0.6_Win\LD35_HotF_0.6_Win_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Projects\Unity\LD35\Builds\WIndows\LD35_HotF_0.6_Win\LD35_HotF_0.6_Win_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Projects\Unity\LD35\Builds\WIndows\LD35_HotF_0.6_Win\LD35_HotF_0.6_Win_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Projects\Unity\LD35\Builds\WIndows\LD35_HotF_0.6_Win\LD35_HotF_0.6_Win_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.110 seconds
Platform assembly: D:\Projects\Unity\LD35\Builds\WIndows\LD35_HotF_0.6_Win\LD35_HotF_0.6_Win_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Projects\Unity\LD35\Builds\WIndows\LD35_HotF_0.6_Win\LD35_HotF_0.6_Win_Data\Managed\System.dll (this message is harmless)
desktop: 2560x1080 60Hz; virtual: 4480x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

