WEBVTT
1
00:00:01.540 --> 00:00:03.819 A:middle L:90%
so I want to know the volume. If I
2
00:00:03.819 --> 00:00:10.380 A:middle L:90%
have a right circular cone with heightened based well right
3
00:00:10.380 --> 00:00:16.160 A:middle L:90%
circular cone were doing this shape and then you have
4
00:00:16.170 --> 00:00:18.460 A:middle L:90%
a right angle here if you know what the straight
5
00:00:18.460 --> 00:00:21.190 A:middle L:90%
up and down. It's like one of those little
6
00:00:21.190 --> 00:00:25.370 A:middle L:90%
paper cups that's connected down at the bottom. And
7
00:00:25.559 --> 00:00:27.289 A:middle L:90%
as you want to find this volume, you need
8
00:00:27.289 --> 00:00:29.399 A:middle L:90%
that height, which is the straight up in down
9
00:00:29.399 --> 00:00:32.950 A:middle L:90%
line. You also need the radius of the base
10
00:00:33.740 --> 00:00:35.840 A:middle L:90%
so the radius of the bases are Remember. It's
11
00:00:35.840 --> 00:00:38.390 A:middle L:90%
just going from the center of that circle base,
12
00:00:38.840 --> 00:00:40.460 A:middle L:90%
out to the edge, out to the perimeter.
13
00:00:40.469 --> 00:00:47.420 A:middle L:90%
So volume for a right circular cone is 1/3 high
14
00:00:47.429 --> 00:00:50.390 A:middle L:90%
R squared H. So that's the set up.
15
00:00:50.390 --> 00:00:54.240 A:middle L:90%
I wanted to write for some undefined figure at this
16
00:00:54.240 --> 00:00:56.969 A:middle L:90%
point, not yet knowing Agent are, but being
17
00:00:56.969 --> 00:00:58.990 A:middle L:90%
able to then in future, fill it in