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design and development of learning systems

the competency: design and development of learning systems
the goal: number one
To provide students with experiences to develop theory-grounded and research-based competencies for the innovation, aesthetic, effective and sustainable design/development and management of technologies for learning opportunities and systems.
the objective: number 1.1
Students are able to design/develop learning and performance opportunities and systems including direct instruction, constructivist learning, collaborative work, and performance support.
the artifact: Nancy Anzalone's Digital Media Portfolio for IS_LT 7361, in the form of a course.
description of the artifact: The final project for this course required the production of a course using multimedia. My online learning experience was created to show the imagery of invasive plant species and provides documentation via text, imagery, video, and audio. Interactive elements elements were utilized to enhance learning. The audience for the course is college-level horticulture students.
link to project
tools used: Adobe Creative Suite (Audition, Photoshop, Premiere Pro, Illustrator), LumaOne, Vimeo, Google, freemusicarchive.org
production role: sole contributor
learning process: The final project was a compilation of the three projects previously created during the course. The first project used imagery to teach. The second, audio, and the third, video. Each project required the following sections: introduction and learning objective, the original file links and licensing information, the programs and techniques used to create the images, design elements, and reflection. Each project had to meet the needs of a common learning objective.
This project represents objective number 1.1 since an engaging, interactive, online learning experience was designed and created utilizing a variety of multimedia and technologies that met the needs of the learning objective.
reflection: This course was one of my favorites in the program. It certainly was a whirlwind. I had no experience with Adobe PhotoShop, Illustrator, Audition and Premiere Pro. I also discovered a new program, LumaOne, for creating interactive videos. Besides learning the various software programs, I needed to learn storyboarding, licensing of original creations and contacting the owner for permission to use, filming with my iphone, codecs, how to compress media, and narration. The results of my narration gave me a rush. I have never been fond of my voice but I received many compliments on it, including from my professor. In addition to the requirements of the course, I hand-coded the site for my course.
I can't even begin to recall all the techniques I learned in this course, but two important lessons I learned were to be organized in storing my files, and to save, save, save. The project created in this course was probably the one that I am most proud of from my portfolio.
I have used and will continue to use the knowledge I gained from this course in creating online experiences. My goal is to continue learning the Adobe Creative Suite products, and teach multimedia design.
the competency: design and development of learning systems
the goal: number one
To provide students with experiences to develop theory-grounded and research-based competencies for the innovation, aesthetic, effective and sustainable design/development and management of technologies for learning opportunities and systems.
the objective: number 1.1
Students are able to design/develop learning and performance opportunities and systems including direct instruction, constructivist learning, collaborative work, and performance support.
the artifact: Like Magic...Keep Your Meetings on Track! mobile app. for ISLT_7310 (Microlearning)
description of the artifact: The project is a mobile application using scrum to keep meetings on track. The audience is a social media team. The app. media was chosen so that it could be used within the team's workflow. They could hold a meeting anytime or anyplace. The five minute timer included in the app. is crucial to the success of the course so it was important to have media that could incorporate it.
link to project
tools used: Adobe Captivate
production role: sole contributor
learning process:
reflection: At the start of the course, my goal was to learn what microlearning is, and to be able to make my own effective microlearning course that I could be proud of. With the completion of the course, I have accomplished my goal. My definition of microlearning WAS "Training that can be completed in 5-10 minutes, that's interactive and engaging." Well, I had a portion of what microlearning encompasses, but I was missing key fundamental components: 1) Training must support users in the modern workplace, 2) Training must be applicable to the way we learn now, 3) Training must be accessible by all those who need it, 4) Training must be available whenever and wherever needed, 5) The design of the training must be hand-picked to match the message and be the most useful for attaining your goal, 6) We must create to reach our goal, 7) Training that is completed in the workflow, 8) Microlearning does not mean shallow. 9) Microlearning does not have to be take the form of a "course". It can be an "asset".
This course was eye-opening and has accomplished what a great course should. It has created excitement about the topic and spurred my enthusiasm to learn more. I have already promoted microlearning in my current job and plan to create more assets.
the competency: design and development of learning systems
the goal: number one
To provide students with experiences to develop theory-grounded and research-based competencies for the innovation, aesthetic, effective and sustainable design/development and management of technologies for learning opportunities and systems.
the objective: number 1.2
Students are able to design/develop learning opportunities and systems for meaningful learning: promote student engagement in online learning environments and select appropriate technology and learning objects to support learners.
the artifact: "Navigating the Forest of Elearning Tools" for IS_LT 7383
description of the artifact:
link to project
tools used: Adobe Captivate
production role: sole contributor
learning process:
reflection:
the competency: design and development of learning systems
the goal: number one
To provide students with experiences to develop theory-grounded and research-based competencies for the innovation, aesthetic, effective and sustainable design/development and management of technologies for learning opportunities and systems.
the objective(s): number 1.3
Students are able to conduct project management activities for both design/development, and implementation of learning opportunities and systems.
the artifact: The creation of a project management plan for the "Try-It-Out" Career Program project, for IS_LT 9473
description of the artifact:
link to project
tools used:
production role: sole contributor
learning process:
reflection:

front analysis and systems evaluation

the competency: front-end analysis and systems evaluation
the goal: number two
To provide students with experiences to develop skills in data collection, analysis and evaluation for reflecting on and applying to the design/development of learning opportunities and systems.
the objective: number 2.1
Students are able to conduct analysis in order to translate and use theoretical frameworks and existing research to design/develop learning opportunities and systems.
the artifact: Tableau dashboard documenting the full cycle of learning analytics of a dataset, for IS_LT 9466
description of the artifact:

link to project

tools used:
production role: sole contributor
learning process:
reflection:
the competency: front-end analysis and systems evaluation
the goal: number two
To provide students with experiences to develop skills in data collection, analysis and evaluation for reflecting on and applying to the design/development of learning opportunities and systems.
the objective: number 2.2
Students are able to manage and optimize analytics collected by learning and performance systems to develop criteria to measure learning impact and talent development.
the artifact: Performance Analysis for IS_LT 9474
description of the artifact:

link to project

tools used:
production role: sole contributor
learning process:
reflection: This project earned me an "outstanding" from Dr. Marra, and the request to use it as an example in future courses. Wow, I was so happy and flattered. This comment from Dr. Marra was especially important to me since I was in the process of packing up my home, trying to find a place to live in a different city, all to accept my first job as an Instructional Designer! It was a big accomplishment in a wild week.

leadership and social responsibility

the competency: leadership and social responsibility
the goal: number three
To provide students with experiences to become socially responsible, reflective/sensitive on the interaction of technologies and society and act ethically in response to current and future challenges of emerging technologies for learning.
the objective: number 3.1
Students demonstrate technology leadership and knowledge of ethics as applied to current and future socio-technical context.
the artifact: A research proposal for the use of augmented reality technology in disaster response training for IS_LT 9450
description of the artifact:

link to project

tools used:
production role: sole contributor
learning process:
reflection:
the competency: leadership and social responsibility
the goal: number three
To provide students with experiences to become socially responsible, reflective/sensitive on the interaction of technologies and society and act ethically in response to current and future challenges of emerging technologies for learning.
the objective: number 3.1
the artifact: A course titled "For All! - Creating accessible websites and eLearning courses", created in the Canvas learning management system (LMS), for IS_LT 7374.
description of the artifact:

link to project

tools used: Canvas LMS, w3.org, webaim.org, Chrome extensions, a11y.com, boia.org, section508.gov
production role: sole contributor
learning process:
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