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Pokemon MMO A rather in-depth "What If..." article detailing a possible full-fledged, Pokemon MMO. Find out just what the combat will be like, the travel system and most importantly, the PvP. We’ve been seeking one for decades now: a Pokemon game that can place in one massive world to ensure that we can “Catch ‘em all”. And while a fan-made pseudo-MMO has been created using some in the basic Pokemon elements in a free-to-play Pokemon Online, I’m sure lots of people are wondering an amount an official Pokemon MMO game be like? Well, it is precisely what this article is information on. We’ll take concepts from your favorite games in the past, and turn them into a brand new game concept. A real Pokemon MMO has become a most wanted MMO for a long period, so let’s examine what Pokemon World Online would seem like in written form. The story for Pokemon World Online would be quite basic, as it would simply employ everything that is created in the past but combine everything into one “Pokemon world”. The story will likely be about you, you, beginning your very own Pokemon journey. The game will help you choose one away from five regions that you should start in since your home town, such as: From there you'll meet one with the famous Pokemon professors from your video games who'll serve since your mentor. Your mentor will walk you through the steps of learning to play the game, start you with six Pokeballs along with a Pokedex, and can store your entire future Pokemon inside their “Pokemon bank”. They will also allow you to decide on your initial Pokemon. Each starting region will have its own group of “Beginner” Pokemon from their respective games, that will allow the players becoming a bit more diverse when beginning. You will eventually be in a position to collect all 600 plus Pokemon, all in just a single game by touring the other regions. Your job will be to collect all of the badges in the gym leaders to ensure you can enter and win one of the Pokemon leagues. Pokemon league tournaments will only be held one per year in real life time, and when you meet the level requirements and also you have every one of the badges for your region, then you may participate in that Pokemon league tournament to try and defeat the elite four and make money and special prizes. To make things rather less overwhelming, the game will only start with a single league which will probably be the Indigo plateau; all other tournaments will be released down the road as “Story Episodes” to give trainers something to take a look forward to. Pokemon games haven't given us much of a choice for with regards to customization. You are either “Male” or “Female”, these days that you are using thousands of other players from around the world, that’s not likely to cut it. The game may have cartoon like graphics however be in 3D to mimic the Anime’s drawing style. The characters will have large eyes, lines for mouths, and dots for noses, similar to the characters through the popular MMO game Fly for Fun Online. Characters is going to be able to customize hair color and style, eye shape, mouth type, skin color, and face shape. From there you will probably be able to choose from a basic template of five clothing styles, one from each region with the world, and you will be able to combine those parts to check a extra unique. After you advance in the game you is going to be able to buy better clothing and accessories to help expand customize your character, with hats, shoes, and jackets. The game would then use a cash look for special hair and clothing. For example the amount of money shop could provide the players a choice to buy the special “Cool trainer” wardrobe set. I always hated those guys however you have to admit, they had some pretty cool looking jackets! Pokemon World Online could have all the fun mini games just like the casinos, bike races, and beauty contests, and it will also have each and every city from your games and cartoon series, but all in one massive world. All from the Pokemon will roam the fields as random mobs, traveling only inside their preset limits for that location. If you need to locate a certain Pokemon you will use your Pokedex to find which region it can be in and which grass field within that area. Players is going to be able to naturally PM each other, add friends to their friends list, and trade items. The options menu will appear to be a Pokedex, so your entire information including battle wins, hours played, Pokemon that were captured, and friends which are made, all will be stored within your Pokedex menu. And as if it were not obvious, all Pokemon will probably be tradable amongst other players. Players should be capable of put a price tag when trading Pokemon, that way you may have those notorious pirates around selling Magikarp for just one million dollars. Others will tend to trade Pokemon at no cost, once they are of equal value. The game can have Pokemon centers for healing, general stores to purchase items and accessories, and obviously bike shops for transportation (we’ll enter into that below). Players will probably be able to get and customize their houses, ranging in the tree houses and caves from Pokemon Ruby and Sapphire, to real houses with furniture and appliances. Players will also be able to store their Pokemon and items at their house in order that they no longer need to rely on a Professor to ensure that they're. Things like grooming your Pokemon and fishing may play out as fun little mini games too, this way you don’t ought to sit around all day watching your character fish in real time. The final thing for Pokemon’s life system, is crafting. You should be able to make your individual health potions, PP potions, and Pokeballs. In some with the games you can pick up apricorns and craft them into custom pokeballs, the MMO will also keep this feature but all crafting may play out as a fun mini game, comparable to when crafting products in Allods Online. The cash shop will contain special fishing rods so that you can catch more than simply Magikarp. And as named above, it may also have special clothing and accessories to pick from, but not only on your trainer, but also for your Pokemon at the same time. For example you may buy a red scarf to tie around your Pokemon’s neck, or cool shades to pay your Squirtle’s eyes, or think about a ribbon tied towards the top of a Jigglypuff’s head. You may also be able to choose custom Pokeballs, like fast balls, lure balls, timer balls, or perhaps the legendary master ball. You will likely be able to buy custom furniture for your house to really make it a much more unique. And the famous HM (Hidden machines) to understand special moves like Surf, Fly, Cut, and Dig, will be special cash shop items. The cash shop will likely have special items to boost Experience points and stats, just like the calcium and protein items you may buy in the general store inside the handheld games. And naturally the cash shop may have legendary Pokemon that will simply be intended for a limited amount of time. The cash shop will still only have useful rare items and Pokemon, all the other key features in the game will probably be free to experience. If the overall game is absolve to play which has a well balanced cash shop, I think it'll draw in a large number of players all over the world and the overall game will stay around for decades to come. Pokemon battles are type of what the action is exactly about. So instead of the game having classes, it will probably be open to the player’s style of to stay along the lines of the original games. The MMO will probably be more casual, which means you won’t have traditional classes and character types. Instead players can elect to be breeders, bug catchers, bird keepers, or fisherman, just depending on what Pokemon they capture and exactly how they prepare their battle tactics. However, battles can play out differently then this handheld games. There won't be battle scenes; the battles will always be through the perspective of your respective trainer and will happen wherever you happen to be currently standing. You will be the trainer and definately will choose attacks through the use of “Commands” assigned as hot keys, including: “Move here”; “Dodge”; “Attack”; Or “Special”, that's for unique moves to the Pokemon type. If you click the “Special” button, a fresh list will appear allowing you to utilize one of one's special abilities, like Thundershock. Using specials will need down your Pokemon’s PP (Power points), so you can’t keep using the same skills again and again, just like within the handheld games. Some games have previously started utilizing a similar pet command system, such as the MMO Mabinogi online. You will probably be able to elect to let your Pokemon walk around along with you at all times to ensure that it can go wherever you go like inside old Pokemon Yellow games. And to stay with original rules, it is possible to only hold Six Pokemon with you at one time. You will also be capable of use special HM moves traveling or access blocked areas, letting you teach a flying type HM02 to “Fly”, or even a water type HM03 to “Surf”, but many importantly you will likely be able to make use of these moves to wipe your attacker out in combat. While traveling from the grass fields, there'll sometimes be special red name Pokemon, these Pokemon can get aggravated if you get too all-around them and will attack you on sight. If no pokemon is currently out walking about with you, your trainer will automatically throw one to defend themselves. But let’s the Pokemon doesn’t see you, and you also crouch down and try to sneak on it. If you want to capture a wild Pokemon you are going to have to target it with one of your own Pokemon and engage it in combat, simply by clicking on it and using one with the commands up above. After getting the wild Pokemon’s life low enough, you are going to then throw a Pokeball to capture it. If you happen to fail, and all of your pokemon die, your character will automatically faint and teleport to the last known Pokemon center you visited, and all the Pokemon that fainted will miss a small quantity of experience points. There could be special PK channels inside game to ensure that players can decide to be notorious Pokemon stealers and player killers. If you're a Player killer, in that case your name changes to a dark red, stopping PKers provides you with a blue name. If you are inside the PK channel, and you also get a wild Pokemon’s life low, another player may decide to throw their very own Pokeball in an attempt to capture it prior to deciding to do. Doing this though will give the gamer a red name, letting everyone understand that they stole your Pokemon. The system to ascertain who deserves the kill will probably be based on who dealt the most damage during the entire battle. If you don’t require a red name, then you'll have to produce a team and come together, or simply go to your non-PK channel. Being a thief will have its benefits because it is possible to finally capture a strong Pokemon that may have constantly escaped your grasp, but you will sacrifice your good name inside the process. This will give players the choice to create guilds like Team rocket, or other guilds such as the Pokemon rangers to try and stop these phones protect other players. If you don’t like going to the PK channels, then you can tend to challenge other players inside a friendly Pokemon battle by requesting a duel using them. All battles can take place through single one on one battles, or team combat. Team battles will have out just like inside newer games with two on two duels, however we are playing online, two isn’t enough so lets amp it to four on four duels. Team battles will play out the same way as single battles do, but will probably be a many more frantic for the trainers trying to present out multiple commands. They may have to try to keep their own Pokemon alive, while on the same time trying taking their opponent’s Pokemon down. For the longest time the best way to get around in Pokemon games ended up being walk on foot, and after playing for several hours you finally earned a bicycle. In newer games you are able to now “dash” to operate from one town on the next. Running will probably be a standard way of getting around in Pokemon world online, and also the bikes will not ought to be earned by completing an activity, but will instead be inside a Bike shop in order that you can simply buy it with money. The game will have transportation stores to ensure you is going to be able to select from bikes like the “Mach bike” or the “Trick bike” from the Pokemon Ruby and Saphire games, along with several other variations which have better stats but higher price tags. Bikes will probably be a faster way of traveling, however, you won’t be capable of get across water or jagged rocks together. This is where Boats and trains are available in. For a small fee the ships will take you from one region towards the next so that you can get over the water on the next town. You will even need to cross large parts of land inside a short period of time; trains will probably be the land version in the cruise ships. They will continue to work the same manner so all you must do is purchase a ticket to get at your next destination. Your Pokemon will also work as mounts to consider you from area on the next. As you get higher in level you will probably be able to acquire the Hidden machine moves in the cash shop, permitting you new strategies to travel for example flying to the following destination, or be able to ride certain Pokemon to operate faster, or swim across large bodies of water while out on the ocean. Last and not least, the Gym leaders. Oh, the way we dreamed of running our own Gym in the sport. Many MMO games will have guild houses, castles, or airships. Pokemon World Online will have Gyms. After creating your guild and saving up the proper amount of greenbacks, you will likely be able to buy a pass to open your individual Pokemon Gym. You will pick a guild logo which will be the badge you give away. The game will start off with preset NPC Gyms positioned in every town from the game, but as more players create guilds, they will probably be able to give away badges also. If a player challenges that Gym and so they win, then they will earn the badge so that they can compete in one of the official Pokemon league tournaments. To make sure inactive guilds are not challenged, the sport will have the Guild earn points; these points will probably be earned just by Guild members being online. A guild member will earn one point for every hour they play the game. Guild members can also donate money to buy certain bonuses to the guild, including Experience buffs, or special guild clothing. After archiving the required amount of guild points you will probably be able to purchase your personal Gym headquarters, and finally your own Gym league badge. Every Pokemon league has eight badges, hence the badges will can be found in types that you can select from to check one of the eight preset badges needed for that league. So although you may give your badge a special name, it's going to still be considered being a “Soul badge” as an example. After defeating all eight Gym leaders to the region and getting the full list of Gym badges, the final step is going to be to walk down victory road and battle the elite four to your spot within the hall of fame. Have a thought on what you would like to see inside a Pokemon MMO? Feel liberated to drop a comment below or look at a few other top gaming franchies that would be huge as MMOs. |