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Pokemon MMO A rather in-depth "What If..." article detailing a possible full-fledged, Pokemon MMO. Find out what are the combat will probably be like, the travel system and above all, the PvP. We’ve been seeking one for a long time now: a Pokemon game which takes place in one massive world to ensure that we can “Catch ‘em all”. And while a fan-made pseudo-MMO has been given using some in the basic Pokemon elements in the free-to-play Pokemon Online, I’m sure lots of people are wondering what can an official Pokemon MMO game actually be like? Well, it is exactly what this article is exactly about. We’ll take concepts from my favorite games from your past, and turn them into a fresh game concept. A real Pokemon MMO has been a most wanted MMO for a long period, so let’s look at what Pokemon World Online would seem like in written form. The story for Pokemon World Online would be quite basic, given it would merely employ everything that had been created during the past but combine all this into one “Pokemon world”. The story is going to be about you, the ball player, beginning your very own Pokemon journey. The game will assist you to choose one from five regions for you to start in since your home town, like: From there you will meet one of the famous Pokemon professors from your video games which will serve as your mentor. Your mentor will walk you through the steps of learning how to play the game, start you with six Pokeballs as well as a Pokedex, and will store all your future Pokemon in their “Pokemon bank”. They may also allow you to choose your primary Pokemon. Each starting region may have its own band of “Beginner” Pokemon from their respective games, that may allow the players to become a bit more diverse when starting. You will eventually be capable to collect all 600 plus Pokemon, all in just a single game by visiting the other regions. Your job will likely be to collect all the badges from the gym leaders to ensure you can enter and win one from the Pokemon leagues. Pokemon league tournaments is only going to be held one per year in real life time, and if you fulfill the level requirements so you have each of the badges for that region, you might participate in that Pokemon league tournament to try and defeat the elite four and make money and special prizes. To make things a little less overwhelming, the overall game will only start served by a single league which is going to be the Indigo plateau; all the tournaments will be released in the future as “Story Episodes” to present trainers something to check forward to. Pokemon games haven't given us much of a choice for with regards to customization. You are either “Male” or “Female”, but now that you are playing with thousands of other players from around the world, that’s not gonna cut it. The game could have cartoon like graphics but nevertheless be in 3D to mimic the Anime’s drawing style. The characters can have large eyes, lines for mouths, and dots for noses, just like the characters in the popular MMO game Fly for Fun Online. Characters will probably be able to customize hair color and style, eye shape, mouth type, skin color, and face shape. From there you will probably be able to choose from a basic template of five clothing styles, one from each region from the world, and you will be able to combine those parts to check a extra unique. After you advance in the overall game you is going to be able to acquire better clothing and accessories to help expand customize your character, with hats, shoes, and jackets. The game would then have a very cash look for special hair and clothing. For example the cash shop could provide the players a choice to buy the special “Cool trainer” wardrobe set. I always hated those guys however, you have to admit, they'd some pretty cool looking jackets! Pokemon World Online could have all the fun mini games such as the casinos, bike races, and sweetness contests, and it will even have each and every city from your games and cartoon series, but in one massive world. All of the Pokemon will roam the fields as random mobs, traveling only within their preset limits for that location. If you need to look for a certain Pokemon you may use your Pokedex to discover which region it's in and which grass field within that area. Players will probably be able to naturally PM one another, add friends on their friends list, and trade items. The options menu will resemble a Pokedex, so your entire information such as battle wins, hours played, Pokemon which are captured, and friends which were made, will all be stored inside your Pokedex menu. And as if it were not obvious, all Pokemon is going to be tradable amongst other players. Players should be in a position to put a price tag when trading Pokemon, that way you'll have those notorious pirates available selling Magikarp first million dollars. Others will decide to trade Pokemon for free, as long as they are of equal value. The game can have Pokemon centers for healing, general stores to purchase items and accessories, and naturally bike shops for transportation (we’ll enter into that below). Players is going to be able to purchase and customize their houses, ranging through the tree houses and caves from Pokemon Ruby and Sapphire, to real houses with furniture and appliances. Players will likely be able to store their Pokemon and items at their house to ensure that they no longer need to rely on a Professor to make sure they're. Things like grooming your Pokemon and fishing will have out as fun little mini games too, that way you don’t need to sit around all day long watching your character fish in real time. The final thing for Pokemon’s life system, is crafting. You should be in a position to make your personal health potions, PP potions, and Pokeballs. In some from the games you may pick up apricorns and craft them into custom pokeballs, the MMO will also keep this feature but all crafting will play out like a fun mini game, similar to when crafting products in Allods Online. The cash shop will incorporate special fishing rods to ensure that you can catch more than simply Magikarp. And as named above, it may also have special clothing and accessories to choose from, although not only on your trainer, but for your Pokemon too. For example you might buy a red scarf to tie around your Pokemon’s neck, or cool shades to pay your Squirtle’s eyes, or how about a ribbon tied towards the top of a Jigglypuff’s head. You will even be capable to choose custom Pokeballs, like fast balls, lure balls, timer balls, or legendary master ball. You will even be capable of buy custom furniture on your house to make it a bit more unique. And the famous HM (Hidden machines) to understand special moves like Surf, Fly, Cut, and Dig, will all be special cash shop items. The cash shop will even have special items to boost Experience points and stats, much like the calcium and protein items you may buy on the general store inside the handheld games. And needless to say the cash shop may have legendary Pokemon that will simply be intended for a limited period of time. The cash shop will still only have useful rare items and Pokemon, all another key features in the game will likely be free to play. If the sport is free to play having a well balanced cash shop, I think it's going to draw in 1000s of players from all over the world and the game will stay around for a long time to come. Pokemon battles are kind of what the game is about. So instead from the game having classes, it will likely be open to the ball player’s gameplay to stay along the lines in the original games. The MMO will probably be more casual, and that means you won’t have traditional classes and character types. Instead players can elect to be breeders, bug catchers, bird keepers, or fisherman, just determined by what Pokemon they capture and how they prepare their battle tactics. However, battles may play out differently then a handheld games. There will not be battle scenes; the battles will always be from the perspective of your trainer and may happen wherever you are currently standing. You will be the trainer and will choose attacks by utilizing “Commands” assigned as hot keys, for example: “Move here”; “Dodge”; “Attack”; Or “Special”, that is for unique moves with the Pokemon type. If you click the “Special” button, a fresh list will appear allowing you to work with one of your special abilities, like Thundershock. Using specials will need down your Pokemon’s PP (Power points), so that you can’t keep employing the same skills again and again, just like inside the handheld games. Some games have previously started by using a similar pet command system, like the MMO Mabinogi online. You will likely be able to choose to let your Pokemon walk around with you at all times to ensure that it can follow you around like within the old Pokemon Yellow games. And to adhere to original rules, you can only hold Six Pokemon along with you at one time. You will also be capable to use special HM moves to travel or access blocked areas, allowing you to teach a flying type HM02 to “Fly”, or perhaps a water type HM03 to “Surf”, but many importantly you will likely be able to work with these moves to wipe your assailant out in combat. While traveling from the grass fields, there'll sometimes be special red name Pokemon, these Pokemon will get aggravated if you get too near to them and may attack yourself on sight. If no pokemon is currently out walking about together with you, your trainer will automatically throw one to defend themselves. But let’s say the Pokemon doesn’t view you, and you crouch down and then try to sneak up on it. If you want to capture a wild Pokemon you may have to target it with one of your own personal Pokemon and engage it in combat, by just clicking on it and taking advantage of one of the commands up above. After getting the wild Pokemon’s life low enough, you may then throw a Pokeball to capture it. If you happen to fail, and all your pokemon die, your character will automatically faint and teleport to the last known Pokemon center you visited, and each of the Pokemon that fainted will lose a small quantity of experience points. There could be special PK channels from the game in order that players can choose to be notorious Pokemon stealers and player killers. If you're a Player killer, after that your name changes to a crimson, stopping PKers will provide you with a blue name. If you are inside PK channel, and you also get a wild Pokemon’s life low, another player may choose to throw their particular Pokeball to try and capture it before you decide to do. Doing this though will give you a red name, letting everyone understand that they stole your Pokemon. The system to discover who deserves the kill will probably be based on who dealt probably the most damage during the entire battle. If you don’t desire a red name, then you may have to create a team and come together, or simply go to your non-PK channel. Being a thief may have its benefits because you are able to finally capture a strong Pokemon that may have constantly escaped your grasp, but you will sacrifice your good name in the process. This will offer players current debts create guilds like Team rocket, or other guilds such as the Pokemon rangers to try to stop them to protect other players. If you don’t like planning to the PK channels, then you can choose to challenge other players inside a friendly Pokemon battle by simply requesting a duel with these. All battles can take place through either single one-on-one battles, or team combat. Team battles will play out just like within the newer games with two on two duels, but now we are playing online, two isn’t enough so lets amp up to four on four duels. Team battles will have out the same manner as single battles do, but will probably be a lot more frantic for your trainers trying to offer out multiple commands. They can have to try to keep their very own Pokemon alive, while at the same time trying taking their opponent’s Pokemon down. For the longest time the only method to get around in Pokemon games would have been to walk on foot, and after playing for several hours you ultimately earned a motorcycle. In newer games you'll be able to now “dash” to run from one town to the next. Running will probably be a standard way of getting around in Pokemon world online, along with the bikes will not need to be earned by completing an action, and can instead be in a Bike shop so that you can simply buy it with money. The game could have transportation stores to ensure that you is going to be able to select from bikes including the “Mach bike” or the “Trick bike” from your Pokemon Ruby and Saphire games, together with several other variations which have better stats but higher price tags. Bikes will be a faster means of traveling, however you won’t be in a position to get across water or jagged rocks with them. This is where Boats and trains appear in. For a small fee the ships will need you from one region towards the next to ensure that you can get over the water for the next town. You will even need to cross large areas of land in just a short length of time; trains will probably be the land version from the cruise ships. They will continue to work the in an identical way so all you have to do is get a ticket to access your next destination. Your Pokemon will also work as mounts to adopt you from area for the next. As you get higher in level you will be able to get the Hidden machine moves from the cash shop, providing you new methods for travel such as flying to your following destination, or be in a position to ride certain Pokemon to own faster, or swim across large bodies of water while out on the ocean. Last but not least, the Gym leaders. Oh, how we dreamed of running your own Gym in the game. Many MMO games are in possession of guild houses, castles, or airships. Pokemon World Online can have Gyms. After creating your guild and saving up the proper amount of cash, you is going to be able to acquire a pass to open your own personal Pokemon Gym. You will select a guild logo which will serve as the badge you give away. The game will start with preset NPC Gyms located in every town in the game, but fat loss players create guilds, they is going to be able to hand out badges also. If a player challenges that Gym and they also win, chances are they will earn the badge to ensure they can compete in one with the official Pokemon league tournaments. To make sure inactive guilds aren't challenged, the sport will have the Guild earn points; these points will be earned by Guild members being online. A guild member will earn some point for every hour they play the action. Guild members can also donate money to acquire certain bonuses for the guild, for example Experience buffs, or special guild clothing. After archiving the necessary amount of guild points you will be able to purchase your individual Gym headquarters, and finally your individual Gym league badge. Every Pokemon league has eight badges, therefore the badges will come in types that you can decide from to fit one of the eight preset badges needed for that league. So even if you give your badge a unique name, it will still be considered being a “Soul badge” for example. After defeating all eight Gym leaders for that region and acquiring the full set of Gym badges, a final step will probably be to walk down victory road and battle the elite four on your spot in the hall of fame. Have a perception on what you would like to see in the Pokemon MMO? Feel free to drop a comment below or look at a few other top gaming franchies that could be huge as MMOs.