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Pokemon MMO A rather in-depth "What If..." article detailing a prospective full-fledged, Pokemon MMO. Find out exactly what the combat is going to be like, the travel system and above all, the PvP. We’ve been requesting one for decades now: a Pokemon game that can place in one massive world so that we can “Catch ‘em all”. And while a fan-made pseudo-MMO has been created using some from the basic Pokemon elements in a free-to-play Pokemon Online, I’m sure many people are wondering an amount an official Pokemon MMO game sometimes be like? Well, that is what this article is about. We’ll take concepts from my favorite games from the past, and turn them into a new game concept. A real Pokemon MMO has become a most wanted MMO for years, so let’s take a look at what Pokemon World Online would appear to be in written form. The story for Pokemon World Online would be quite basic, because it would simply employ everything that is created previously but combine all of it into one “Pokemon world”. The story is going to be about you, the ball player, starting out on your very own Pokemon journey. The game will allow you to choose one away from five regions that you can start in because your home town, like: From there you are going to meet one of the famous Pokemon professors through the video games which will serve since your mentor. Your mentor will walk you over the steps of learning how to play the game, start you off with six Pokeballs as well as a Pokedex, and definately will store all of your future Pokemon in their “Pokemon bank”. They will also allow you to select your initial Pokemon. Each starting region will have its own band of “Beginner” Pokemon off their respective games, that may allow the players to become a bit more diverse when beginning. You will eventually be capable of collect all 600 plus Pokemon, all in just a single game by planing a trip to the other regions. Your job will probably be to collect all of the badges through the gym leaders in order that you can enter and win one with the Pokemon leagues. Pokemon league tournaments will only be held annually in real life time, of course, if you fulfill the level requirements so you have all the badges with the region, then you can participate in that Pokemon league tournament to try and defeat the elite four and make money and special prizes. To make things rather less overwhelming, the game will only start with a single league which will likely be the Indigo plateau; other tournaments will be released later on as “Story Episodes” to present trainers something to check forward to. Pokemon games haven't given us a good deal of choice for when it comes to customization. You are either “Male” or “Female”, these days that you are messing around with thousands of other players from around the globe, that’s not going to cut it. The game would have cartoon like graphics but still be in 3D to mimic the Anime’s drawing style. The characters can have large eyes, lines for mouths, and dots for noses, just like the characters from the popular MMO game Fly for Fun Online. Characters will likely be able to customize hair color and style, eye shape, mouth type, skin tone, and face shape. From there you will probably be able from which to choose a basic template of five clothing styles, one from each region in the world, and you is going to be able to combination those parts to check a extra unique. After you advance in the overall game you is going to be able to purchase better clothing and accessories to further customize your character, with hats, shoes, and jackets. The game would then use a cash look for special hair and clothing. For example the bucks shop could provide players a choice to acquire the special “Cool trainer” wardrobe set. I always hated those guys but you have to admit, that they some pretty cool looking jackets! Pokemon World Online could have all the fun mini games just like the casinos, bike races, and beauty contests, and it will also have each and every city through the games and cartoon series, but everything in one massive world. All of the Pokemon will roam the fields as random mobs, traveling only within their preset limits for that location. If you need to locate a certain Pokemon you'll use your Pokedex to discover which region it's in and which grass field within that area. Players will likely be able to needless to say PM the other person, add friends with their friends list, and trade items. The options menu will resemble a Pokedex, so your information including battle wins, hours played, Pokemon that were captured, and friends that have been made, all will be stored inside your Pokedex menu. And as if it were not obvious, all Pokemon will likely be tradable amongst other players. Players should be capable to put a price tag when trading Pokemon, that way you are going to have those notorious pirates available selling Magikarp for one million dollars. Others will elect to trade Pokemon at no cost, as long as they are of equal value. The game could have Pokemon centers for healing, general stores to get items and accessories, and naturally bike shops for transportation (we’ll end up in that below). Players will be able to purchase and customize their houses, ranging from your tree houses and caves from Pokemon Ruby and Sapphire, to real houses with furniture and appliances. Players will also be able to store their Pokemon and items at their house to ensure they no longer need to rely on a Professor to make sure they're. Things like grooming your Pokemon and fishing may play out as fun little mini games too, that way you don’t must sit around throughout the day watching your character fish in real time. The final thing for Pokemon’s life system, is crafting. You should be capable of make your personal health potions, PP potions, and Pokeballs. In some of the games you might pick up apricorns and craft them into custom pokeballs, the MMO will likely keep this feature but all crafting will play out being a fun mini game, comparable to when crafting products in Allods Online. The cash shop will contain special fishing rods in order that you can catch not only Magikarp. And as named above, it will also have special clothing and accessories to choose from, although not only to your trainer, nevertheless for your Pokemon at the same time. For example you can buy a red scarf to tie around your Pokemon’s neck, or cool shades to pay your Squirtle’s eyes, or think about a ribbon tied near the top of a Jigglypuff’s head. You will even be in a position to choose custom Pokeballs, like fast balls, lure balls, timer balls, or even the legendary master ball. You may also be capable to buy custom furniture for the house making it a little more unique. And the famous HM (Hidden machines) to learn special moves like Surf, Fly, Cut, and Dig, all will be special cash shop items. The cash shop will likely have special things to boost Experience points and stats, much like the calcium and protein items you could buy in the general store inside the handheld games. And of course the cash shop can have legendary Pokemon that will simply be intended for a limited amount of time. The cash shop will only have useful rare items and Pokemon, all the other key features from the game will be free to play. If the game is liberated to play which has a well balanced cash shop, I think it is going to draw in 1000s of players from all over the world and the action will stay around for a long time to come. Pokemon battles are type of what the sport is about. So instead in the game having classes, it will likely be open to the ball player’s gameplay to stay along the lines in the original games. The MMO will likely be more casual, and that means you won’t have traditional classes and character types. Instead players can elect to be breeders, bug catchers, bird keepers, or fisherman, just based on what Pokemon they capture and exactly how they map out their battle tactics. However, battles may play out differently then the handheld games. There won't be battle scenes; the battles will always be through the perspective of your trainer and may happen wherever you might be currently standing. You can be the trainer and may choose attacks by making use of “Commands” assigned as hot keys, including: “Move here”; “Dodge”; “Attack”; Or “Special”, that's for unique moves to the Pokemon type. If you click the “Special” button, a brand new list will pop-up allowing you to make use of one of your special abilities, like Thundershock. Using specials will need down your Pokemon’s PP (Power points), so that you can’t keep employing the same skills repeatedly, just like in the handheld games. Some games have already started using a similar pet command system, for example the MMO Mabinogi online. You will be able to tend to let your Pokemon walk around along at all times to ensure that it can follow you like within the old Pokemon Yellow games. And to stick to original rules, you'll be able to only hold Six Pokemon with you at one time. You will even be in a position to use special HM moves to visit or access blocked areas, allowing you to teach a flying type HM02 to “Fly”, or a water type HM03 to “Surf”, but most importantly you will be able to use these moves to wipe your opponent out in combat. While traveling with the grass fields, there may sometimes be special red name Pokemon, these Pokemon will get aggravated if you get too close to them and will attack you on sight. If no pokemon is now out walking about along, your trainer will automatically throw one to defend themselves. But let’s say the Pokemon doesn’t see you, so you crouch down and then try to sneak high on it. If you want to capture a wild Pokemon you will have to target it with one of your own Pokemon and engage it in combat, simply by clicking on it and ultizing one in the commands up above. After getting the wild Pokemon’s life low enough, you are going to then throw a Pokeball to capture it. If you happen to fail, and your entire pokemon die, your character will automatically faint and teleport for the last known Pokemon center you visited, and each of the Pokemon that fainted will miss a small amount of experience points. There could be special PK channels inside the game to ensure that players can choose to be notorious Pokemon stealers and player killers. If you are a Player killer, your name will alter to a crimson, stopping PKers will give you a blue name. If you are within the PK channel, and you also get a wild Pokemon’s life low, another player may choose to throw their own Pokeball to capture it when you do. Doing this though will give you a red name, letting everyone understand that they stole your Pokemon. The system to determine who deserves the kill will likely be based on who dealt one of the most damage throughout the battle. If you don’t require a red name, then you'll have to develop a team and come together, or simply just go to a non-PK channel. Being a thief could have its benefits because you'll be able to finally capture a robust Pokemon which could have constantly escaped your grasp, but you are going to sacrifice your good name within the process. This gives players current debts create guilds like Team rocket, or another guilds such as the Pokemon rangers to stop the crooks to protect other players. If you don’t like gonna the PK channels, then you can elect to challenge other players in a very friendly Pokemon battle simply by requesting a duel together. All battles can take place either through single one on one battles, or team combat. Team battles may play out just like inside newer games with two on two duels, but now we are playing online, two isn’t enough so lets amp it up to four on four duels. Team battles will have out the same way as single battles do, but will be a much more frantic for that trainers trying to offer out multiple commands. They will have to try to keep their very own Pokemon alive, while in the same time trying taking their opponent’s Pokemon down. For the longest time the only way to get around in Pokemon games was to walk on foot, and after playing for several hours you ultimately earned a bike. In newer games you can now “dash” to run from one town on the next. Running will probably be a standard way to get around in Pokemon world online, along with the bikes will not need to be earned by completing a job, and often will instead be inside of a Bike shop to ensure that you can simply buy it with money. The game could have transportation stores in order that you is going to be able to choose from bikes including the “Mach bike” or “Trick bike” through the Pokemon Ruby and Saphire games, along with several other variations which may have better stats but higher price tags. Bikes will be a faster method of traveling, however you won’t be able to get across water or jagged rocks together. This is where Boats and trains are available in. For a small fee the ships will require you derived from one of region for the next in order that you can get across the water on the next town. You may also need to cross large areas of land in just a short amount of time; trains will likely be the land version of the cruise ships. They work the same manner so all you ought to do is buy a ticket to go to your next destination. Your Pokemon will also work as mounts to take you from one area towards the next. As you get higher in level you will be able to acquire the Hidden machine moves in the cash shop, providing you new ways of travel like flying to your following destination, or be capable to ride certain Pokemon to run faster, or swim across large bodies of water while out cruising. Last however, not least, the Gym leaders. Oh, the way we dreamed of running our personal Gym in the action. Many MMO games now have guild houses, castles, or airships. Pokemon World Online can have Gyms. After creating your guild and saving up the proper amount of income, you will probably be able to buy a pass to open your personal Pokemon Gym. You will go with a guild logo which will work as the badge you offer. The game will start off with preset NPC Gyms situated in every town from the game, but fat loss players create guilds, they will probably be able to give away badges also. If a player challenges that Gym and they win, chances are they'll will create the badge to ensure that they can compete in one in the official Pokemon league tournaments. To make sure inactive guilds aren't challenged, the game will have the Guild earn points; these points is going to be earned simply by Guild members being online. A guild member will earn one point for every hour they play the overall game. Guild members can also donate money to buy certain bonuses to the guild, including Experience buffs, or special guild clothing. After archiving the necessary amount of guild points you will probably be able to purchase your individual Gym headquarters, and finally your individual Gym league badge. Every Pokemon league has eight badges, hence the badges will appear in types that you can pick from to complement one of the eight preset badges needed for that league. So even if you give your badge an exclusive name, it'll still be considered like a “Soul badge” as an example. After defeating all eight Gym leaders for your region and having the full group of Gym badges, a final step will likely be to walk down victory road and battle the elite four to your spot in the hall of fame. Have a thought on what you would like to see in a very Pokemon MMO? Feel liberated to drop a comment below or take a look at a few other top gaming franchies that would be huge as MMOs. |