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Pokemon MMO A rather in-depth "What If..." article detailing a possible full-fledged, Pokemon MMO. Find out just what the combat is going to be like, the travel system and most importantly, the PvP. We’ve been getting one for many years now: a Pokemon game which takes place in one massive world so that we can “Catch ‘em all”. And while a fan-made pseudo-MMO has been manufactured using some from the basic Pokemon elements inside a free-to-play Pokemon Online, I’m sure a number of people are wondering an amount an official Pokemon MMO game actually be like? Well, that is what this article is exactly about. We’ll take concepts from the favorite games through the past, and turn them into a brand new game concept. A real Pokemon MMO is a huge most wanted MMO for years, so let’s have a look at what Pokemon World Online would seem like in written form. The story for Pokemon World Online would be quite basic, since it would merely employ everything that is created previously but combine it all into one “Pokemon world”. The story is going to be about you, you, starting out on your very own Pokemon journey. The game will allow you to choose one away from five regions that you should start in as the home town, including: From there you'll meet one from the famous Pokemon professors from your video games which will serve as your mentor. Your mentor will walk you through the steps of understanding how to play the game, start you served by six Pokeballs plus a Pokedex, and will store all your future Pokemon inside their “Pokemon bank”. They will even allow you to pick your initial Pokemon. Each starting region will have its own gang of “Beginner” Pokemon using their respective games, which will allow the players to become a bit more diverse when beginning. You will eventually be in a position to collect all 600 plus Pokemon, all within a single game by visiting the other regions. Your job will probably be to collect every one of the badges from your gym leaders in order that you can enter and win one with the Pokemon leagues. Pokemon league tournaments will only be held one per year in real life time, of course, if you meet the level requirements and also you have all of the badges for that region, then you may participate in that Pokemon league tournament to try and defeat the elite four and build an income and special prizes. To make things less overwhelming, the overall game will only start off with a single league which is going to be the Indigo plateau; all the other tournaments will probably be released down the road as “Story Episodes” to present trainers something to appear forward to. Pokemon games have never given us a great deal of choice for in terms of customization. You are either “Male” or “Female”, the good news is that you are using thousands of other players from around the globe, that’s not likely to cut it. The game would have cartoon like graphics but nonetheless be in 3D to mimic the Anime’s drawing style. The characters can have large eyes, lines for mouths, and dots for noses, just like the characters from the popular MMO game Fly for Fun Online. Characters is going to be able to customize hair color and style, eye shape, mouth type, pores and skin, and face shape. From there you will likely be able available a basic template of five clothing styles, one from each region of the world, and you will likely be able to combination those parts to take a look a extra unique. After you advance in the action you will likely be able to buy better clothing and accessories to help customize your character, with hats, shoes, and jackets. The game would then have a cash shop for special hair and clothing. For example the amount of money shop could give the players a choice to buy the special “Cool trainer” wardrobe set. I always hated those guys however, you have to admit, that they some pretty cool looking jackets! Pokemon World Online can have all the fun mini games just like the casinos, bike races, and sweetness contests, and it may also have each and every city in the games and cartoon series, but in one massive world. All in the Pokemon will roam the fields as random mobs, traveling only inside their preset limits for that location. If you need to discover a certain Pokemon you may use your Pokedex to discover which region it really is in and which grass field within that area. Players will likely be able to of course PM one another, add friends for their friends list, and trade items. The options menu will look like a Pokedex, so your entire information including battle wins, hours played, Pokemon which are captured, and friends that were made, will be stored in your Pokedex menu. And as if it were not obvious, all Pokemon will likely be tradable amongst other players. Players should be able to put a price tag when trading Pokemon, that way you'll have those notorious pirates out there selling Magikarp for one million dollars. Others will choose to trade Pokemon totally free, as long as they are of equal value. The game can have Pokemon centers for healing, general stores to acquire items and accessories, and needless to say bike shops for transportation (we’ll enter that below). Players is going to be able to get and customize their houses, ranging through the tree houses and caves from Pokemon Ruby and Sapphire, to real houses with furniture and appliances. Players may also be able to store their Pokemon and items at their house to ensure they no longer must rely on a Professor to keep them. Things like grooming your Pokemon and fishing may play out as fun little mini games also, that way you don’t have to sit around all day watching your character fish in real time. The final thing for Pokemon’s life system, is crafting. You should be in a position to make your personal health potions, PP potions, and Pokeballs. In some with the games you may pick up apricorns and craft them into custom pokeballs, the MMO may also keep this feature but all crafting can play out as a fun mini game, comparable to when crafting pieces of Allods Online. The cash shop will incorporate special fishing rods to ensure you can catch not just Magikarp. And as named above, it will even have special clothing and accessories to pick from, but not only to your trainer, however for your Pokemon also. For example you can buy a red scarf to tie around your Pokemon’s neck, or cool shades to hide your Squirtle’s eyes, or how about a ribbon tied towards the top of a Jigglypuff’s head. You will likely be capable of choose custom Pokeballs, like fast balls, lure balls, timer balls, or legendary master ball. You will even be able to buy custom furniture for your house making it a much more unique. And the famous HM (Hidden machines) to learn special moves like Surf, Fly, Cut, and Dig, will all be special cash shop items. The cash shop will even have special what to boost Experience points and stats, such as the calcium and protein items you can buy on the general store within the handheld games. And naturally the cash shop could have legendary Pokemon that will simply be readily available for a limited length of time. The cash shop will simply have useful rare items and Pokemon, all another key features in the game is going to be free to learn. If the action is free to play having a well balanced cash shop, I think it'll draw in a large number of players coming from all over the world and the overall game will stay around for many years to come. Pokemon battles are type of what the sport is information on. So instead from the game having classes, it will be open to you’s style of to stay along the lines from the original games. The MMO is going to be more casual, and that means you won’t have traditional classes and character types. Instead players can tend to be breeders, bug catchers, bird keepers, or fisherman, just based on what Pokemon they capture and exactly how they prepare their battle tactics. However, battles will play out differently then this handheld games. There will not be battle scenes; the battles will always be through the perspective of one's trainer and definately will happen wherever you're currently standing. You will always be the trainer and can choose attacks by making use of “Commands” assigned as hot keys, like: “Move here”; “Dodge”; “Attack”; Or “Special”, which is for unique moves with the Pokemon type. If you click the “Special” button, a fresh list will pop-up allowing you to work with one of the special abilities, like Thundershock. Using specials will require down your Pokemon’s PP (Power points), so you can’t keep utilizing the same skills again and again, just like within the handheld games. Some games have already started using a similar pet command system, like the MMO Mabinogi online. You is going to be able to elect to let your Pokemon walk around along with you at all times to ensure that it can follow you around like within the old Pokemon Yellow games. And to stick to original rules, you'll be able to only hold Six Pokemon with you at one time. You will also be capable of use special HM moves to search or access blocked areas, allowing you to teach a flying type HM02 to “Fly”, or even a water type HM03 to “Surf”, most importantly you will likely be able to utilize these moves to wipe your attacker out in combat. While traveling from the grass fields, there'll sometimes be special red name Pokemon, these Pokemon can get aggravated if you achieve too all-around them and definately will attack yourself sight. If no pokemon is now out walking about together with you, your trainer will automatically throw one in the market to defend themselves. But let’s say the Pokemon doesn’t help you, and also you crouch down and attempt to sneak on it. If you want to capture a wild Pokemon you are going to have to target it with one of your own personal Pokemon and engage it in combat, simply by clicking on it and using one of the commands up above. After getting the wild Pokemon’s life low enough, you will then throw a Pokeball to capture it. If you happen to fail, and your pokemon die, your character will automatically faint and teleport to the last known Pokemon center you visited, and every one of the Pokemon that fainted will suffer a small level of experience points. There could be special PK channels inside game so that players can decide to be notorious Pokemon stealers and player killers. If you're a Player killer, in that case your name will alter to a crimson, stopping PKers gives you a blue name. If you are in the PK channel, and also you get a wild Pokemon’s life low, another player may tend to throw their particular Pokeball to capture it before you decide to do. Doing this though will give the ball player a red name, letting everyone are aware that they stole your Pokemon. The system to find out who deserves the kill will likely be based on who dealt probably the most damage throughout the battle. If you don’t require a red name, then you may have to build a team and interact, or perhaps go to a non-PK channel. Being a thief can have its benefits because you can finally capture a robust Pokemon which could have constantly escaped your grasp, but you are going to sacrifice your good name inside the process. This will offer players careful analysis create guilds like Team rocket, or any other guilds much like the Pokemon rangers to try to stop the crooks to protect other players. If you don’t like likely to the PK channels, then you can decide to challenge other players in a friendly Pokemon battle by requesting a duel together. All battles can take place most likely through single one on one battles, or team combat. Team battles will play out just like inside the newer games with two on two duels, the good news is we are playing online, two isn’t enough so lets amp it down to four on four duels. Team battles will play out the same way as single battles do, but will probably be a lot more frantic for the trainers trying to give out multiple commands. They could have to try to keep their particular Pokemon alive, while at the same time trying taking their opponent’s Pokemon down. For the longest time the best way to get around in Pokemon games ended up being to walk on foot, and after playing for many hours you finally earned a bicycle. In newer games you can now “dash” to operate from one town to the next. Running is going to be a standard way of getting around in Pokemon world online, along with the bikes will not need to be earned by completing a job, but will instead be within a Bike shop to ensure that you can simply buy it with money. The game may have transportation stores so that you will likely be able to pick from bikes such as the “Mach bike” or even the “Trick bike” in the Pokemon Ruby and Saphire games, in addition to several other variations who have better stats but higher price tags. Bikes will likely be a faster way of traveling, however, you won’t be in a position to get across water or jagged rocks with them. This is where Boats and trains come in. For a small fee the ships will require you in one region on the next so that you can get throughout the water towards the next town. You will likely need to cross large aspects of land in a short amount of time; trains will probably be the land version from the cruise ships. They works the same manner so all you ought to do is obtain a ticket to go to your next destination. Your Pokemon will also be mounts to look at you in one area for the next. As you get higher in level you will probably be able to acquire the Hidden machine moves through the cash shop, providing you new strategies to travel such as flying to the following destination, or be capable of ride certain Pokemon to run faster, or swim across large bodies of water while out on the ocean. Last however, not least, the Gym leaders. Oh, the way we dreamed of running your own Gym in the action. Many MMO games have guild houses, castles, or airships. Pokemon World Online will have Gyms. After creating your guild and saving up the proper amount of income, you is going to be able to acquire a pass to open your own Pokemon Gym. You will choose a guild logo which will be the badge you offer. The game will start served by preset NPC Gyms situated in every town of the game, but as more players create guilds, they will be able to share badges also. If a player challenges that Gym and they also win, then they will earn the badge to ensure they can compete in one of the official Pokemon league tournaments. To make sure inactive guilds usually are not challenged, the game will have the Guild earn points; these points will probably be earned by Guild members being online. A guild member will earn one point for every hour they play the sport. Guild members can also donate money to purchase certain bonuses for your guild, such as Experience buffs, or special guild clothing. After archiving the specified amount of guild points you is going to be able to purchase your personal Gym headquarters, and finally your personal Gym league badge. Every Pokemon league has eight badges, and so the badges will are available in types that you can pick from to fit one of the eight preset badges needed for that league. So even though you give your badge a particular name, it is going to still be considered like a “Soul badge” for instance. After defeating all eight Gym leaders for that region and getting the full pair of Gym badges, the ultimate step will probably be to walk down victory road and battle the elite four on your spot inside hall of fame. Have a concept on what you would like to see in a Pokemon MMO? Feel absolve to drop a comment below or have a look at a few other top gaming franchies that would be huge as MMOs.