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Pokemon MMO A rather in-depth "What If..." article detailing a potential full-fledged, Pokemon MMO. Find out exactly what the combat is going to be like, the travel system and more importantly, the PvP. We’ve been asking for one for many years now: a Pokemon game which takes place in one massive world to ensure that we can “Catch ‘em all”. And while a fan-made pseudo-MMO has been manufactured using some from the basic Pokemon elements in a very free-to-play Pokemon Online, I’m sure many people are wondering what can an official Pokemon MMO game really be like? Well, that is what this article is exactly about. We’ll take concepts from my favorite games in the past, and turn them into a fresh game concept. A real Pokemon MMO is a most wanted MMO for years, so let’s take a look at what Pokemon World Online would seem like in written form. The story for Pokemon World Online will be quite basic, since it would simply employ everything that was already created during the past but combine it all into one “Pokemon world”. The story will be about you, the player, starting out on your very own Pokemon journey. The game will help you to choose one from five regions for you to start in since your home town, such as: From there you'll meet one in the famous Pokemon professors from the video games who will serve as your mentor. Your mentor will walk you from the steps of understanding how to play the game, start you served by six Pokeballs and a Pokedex, and will store your entire future Pokemon within their “Pokemon bank”. They may also allow you to select your initial Pokemon. Each starting region may have its own band of “Beginner” Pokemon from other respective games, that can allow the players to become bit more diverse when beginning. You will eventually be in a position to collect all 600 plus Pokemon, all inside a single game by touring the other regions. Your job will probably be to collect every one of the badges from your gym leaders in order that you can enter and win one with the Pokemon leagues. Pokemon league tournaments will only be held yearly in real life time, if you satisfy the level requirements and also you have every one of the badges for that region, then you might participate in that Pokemon league tournament to attempt to defeat the elite four and generate income and special prizes. To make things a little less overwhelming, the game will only start off with a single league which will probably be the Indigo plateau; all other tournaments will be released in the future as “Story Episodes” to provide trainers something to look forward to. Pokemon games haven't given us much of a choice for in relation to customization. You are either “Male” or “Female”, however that you are messing around with thousands of other players from around the globe, that’s not gonna cut it. The game could have cartoon like graphics but nonetheless be in 3D to mimic the Anime’s drawing style. The characters can have large eyes, lines for mouths, and dots for noses, similar to the characters from your popular MMO game Fly for Fun Online. Characters will be able to customize hair color and style, eye shape, mouth type, skin color, and face shape. From there you will probably be able from which to choose a basic template of five clothing styles, one from each region of the world, and you will likely be able to combine those parts to look a extra unique. After you advance in the overall game you will likely be able to buy better clothing and accessories to help expand customize your character, with hats, shoes, and jackets. The game would then possess a cash look for special hair and clothing. For example the amount of money shop could supply the players a choice to purchase the special “Cool trainer” wardrobe set. I always hated those guys but you have to admit, that they some pretty cool looking jackets! Pokemon World Online may have all the fun mini games like the casinos, bike races, and wonder contests, and it may also have every single city through the games and cartoon series, but all-in-one massive world. All from the Pokemon will roam the fields as random mobs, traveling only in their preset limits for that location. If you need to find a certain Pokemon you will use your Pokedex to find which region it really is in and which grass field within that area. Players will be able to obviously PM the other person, add friends for their friends list, and trade items. The options menu will seem like a Pokedex, so all your information such as battle wins, hours played, Pokemon which were captured, and friends that were made, all will be stored as part of your Pokedex menu. And as whether it were not obvious, all Pokemon will likely be tradable amongst other players. Players should be in a position to put a price tag when trading Pokemon, that way you'll have those notorious pirates on the market selling Magikarp first million dollars. Others will elect to trade Pokemon free of charge, after they are of equal value. The game may have Pokemon centers for healing, general stores to purchase items and accessories, and needless to say bike shops for transportation (we’ll enter into that below). Players will probably be able to acquire and customize their houses, ranging from your tree houses and caves from Pokemon Ruby and Sapphire, to real houses with furniture and appliances. Players will likely be in a position to store their Pokemon and items at their house in order that they no longer ought to rely on a Professor to ensure that they're. Things like grooming your Pokemon and fishing may play out as fun little mini games as well, this way you don’t need to sit around for hours on end watching your character fish in real time. The final thing for Pokemon’s life system, is crafting. You should be in a position to make your own health potions, PP potions, and Pokeballs. In some from the games you might pick up apricorns and craft them into custom pokeballs, the MMO will also keep this feature but all crafting may play out as being a fun mini game, much like when crafting products in Allods Online. The cash shop will include special fishing rods to ensure you can catch not only Magikarp. And as named above, it will also have special clothing and accessories to pick from, although not only for your trainer, but also for your Pokemon too. For example you might buy a red scarf to tie around your Pokemon’s neck, or cool shades to pay your Squirtle’s eyes, or how about a ribbon tied towards the top of a Jigglypuff’s head. You will also be able to choose custom Pokeballs, like fast balls, lure balls, timer balls, or even the legendary master ball. You may also be able to buy custom furniture for your house to make it a bit more unique. And the famous HM (Hidden machines) to master special moves like Surf, Fly, Cut, and Dig, will all be special cash shop items. The cash shop will even have special items to boost Experience points and stats, just like the calcium and protein items you can buy in the general store inside handheld games. And needless to say the cash shop could have legendary Pokemon that will still only be available for a limited amount of time. The cash shop will simply have useful rare items and Pokemon, all the other key features with the game will probably be free to try out. If the overall game is absolve to play which has a well balanced cash shop, I think it will draw in a large number of players from all of over the world and the sport will stay around for many years to come. Pokemon battles are form of what the overall game is information on. So instead of the game having classes, it will likely be open to the gamer’s playing style to stay along the lines from the original games. The MMO will likely be more casual, and that means you won’t have traditional classes and character types. Instead players can decide to be breeders, bug catchers, bird keepers, or fisherman, just according to what Pokemon they capture and the way they prepare their battle tactics. However, battles can play out differently then this handheld games. There won't be battle scenes; the battles will always be from the perspective of your trainer and will happen wherever you might be currently standing. You can be the trainer and definately will choose attacks by utilizing “Commands” assigned as hot keys, such as: “Move here”; “Dodge”; “Attack”; Or “Special”, that's for unique moves with the Pokemon type. If you click the “Special” button, a fresh list will show up allowing you to utilize one of your special abilities, like Thundershock. Using specials will take down your Pokemon’s PP (Power points), which means you can’t keep utilizing the same skills again and again, just like inside handheld games. Some games have started using a similar pet command system, for example the MMO Mabinogi online. You will likely be able to tend to let your Pokemon walk around together with you at all times to ensure it can follow you like inside old Pokemon Yellow games. And to follow original rules, it is possible to only hold Six Pokemon along with you at one time. You will also be in a position to use special HM moves traveling or access blocked areas, enabling you to teach a flying type HM02 to “Fly”, or even a water type HM03 to “Surf”, but most importantly you is going to be able to work with these moves to wipe your attacker out in combat. While traveling through the grass fields, there'll sometimes be special red name Pokemon, these Pokemon is certain to get aggravated if you get too close to them and may attack your self on sight. If no pokemon happens to be out walking about along, your trainer will automatically throw one out to defend themselves. But let’s say the Pokemon doesn’t view you, and also you crouch down and then try to sneak high on it. If you want to capture a wild Pokemon you will have to target it with one of your individual Pokemon and engage it in combat, merely by clicking on it and using one in the commands up above. After getting the wild Pokemon’s life low enough, you'll then throw a Pokeball to capture it. If you happen to fail, and all of your pokemon die, your character will automatically faint and teleport for the last known Pokemon center you visited, and every one of the Pokemon that fainted will miss a small level of experience points. There could be special PK channels inside game to ensure players can choose to be notorious Pokemon stealers and player killers. If you are a Player killer, after that your name will change to a dark red, stopping PKers will provide you with a blue name. If you are inside the PK channel, so you get a wild Pokemon’s life low, another player may choose to throw their particular Pokeball to capture it before you decide to do. Doing this though will give the gamer a red name, letting everyone realize that they stole your Pokemon. The system to discover who deserves the kill is going to be based on who dealt essentially the most damage throughout the battle. If you don’t desire a red name, then you are going to have to produce a team and come together, or simply just go with a non-PK channel. Being a thief will have its benefits because you are able to finally capture a solid Pokemon that will have constantly escaped your grasp, but you may sacrifice your good name in the process. This will give players careful analysis create guilds like Team rocket, or another guilds much like the Pokemon rangers to try and stop them to protect other players. If you don’t like likely to the PK channels, then you can elect to challenge other players in a friendly Pokemon battle simply by requesting a duel using them. All battles can take place most likely through single private battles, or team combat. Team battles may play out just like in the newer games with two on two duels, these days we are playing online, two isn’t enough so lets amp it to four on four duels. Team battles will play out the in an identical way as single battles do, but will likely be a many more frantic to the trainers trying to give out multiple commands. They can have to try to keep their own Pokemon alive, while on the same time trying taking their opponent’s Pokemon down. For the longest time the only method to get around in Pokemon games would have been to walk on foot, and after playing for a lot of hours you finally earned a bike. In newer games you'll be able to now “dash” to operate from one town on the next. Running will be a standard way to get around in Pokemon world online, along with the bikes will not need to be earned by completing an activity, and can instead be inside of a Bike shop in order that you can simply buy it with money. The game will have transportation stores to ensure you will probably be able to select from bikes like the “Mach bike” or “Trick bike” from the Pokemon Ruby and Saphire games, in addition to several other variations who have better stats but higher price tags. Bikes is going to be a faster strategy for traveling, nevertheless, you won’t be capable to get across water or jagged rocks with them. This is where Boats and trains can be found in. For a small fee the ships will need you from region for the next to ensure that you can get over the water towards the next town. You will even need to cross large aspects of land within a short period of time; trains will be the land version of the cruise ships. They works the same way so all you must do is get a ticket to get to your next destination. Your Pokemon will also work as mounts to look at you derived from one of area on the next. As you get higher in level you will likely be able to purchase the Hidden machine moves in the cash shop, providing you new means of travel including flying to your next destination, or be able to ride certain Pokemon to own faster, or swim across large bodies of water while out at sea. Last although not least, the Gym leaders. Oh, how we dreamed of running your own Gym in the overall game. Many MMO games have guild houses, castles, or airships. Pokemon World Online will have Gyms. After creating your guild and saving up the proper amount of income, you will be able to purchase a pass to open your own Pokemon Gym. You will choose a guild logo which will work as the badge you share. The game will start off with preset NPC Gyms situated in every town in the game, but weight loss players create guilds, they will likely be able to offer badges as well. If a player challenges that Gym plus they win, chances are they will generate the badge in order that they can compete in one with the official Pokemon league tournaments. To make sure inactive guilds aren't challenged, the action will have the Guild earn points; these points is going to be earned simply by Guild members being online. A guild member will earn some part for every hour they play the game. Guild members can also donate money to purchase certain bonuses for the guild, for example Experience buffs, or special guild clothing. After archiving the required amount of guild points you will likely be able to purchase your own personal Gym headquarters, and finally your personal Gym league badge. Every Pokemon league has eight badges, and so the badges will can be found in types that you can decide from to check one in the eight preset badges needed for your league. So even though you give your badge a special name, it's going to still be considered as being a “Soul badge” by way of example. After defeating all eight Gym leaders to the region and getting the full group of Gym badges, the final step is going to be to walk down victory road and battle the elite four on your spot in the hall of fame. Have a perception on what you want to see inside a Pokemon MMO? Feel free to drop a comment below or take a look at a few other top gaming franchies that can be huge as MMOs.