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Pokemon MMO A rather in-depth "What If..." article detailing a prospective full-fledged, Pokemon MMO. Find out exactly what the combat will be like, the travel system and above all, the PvP. We’ve been getting one for decades now: a Pokemon game that takes place in one massive world to ensure we can “Catch ‘em all”. And while a fan-made pseudo-MMO has been given using some with the basic Pokemon elements in a very free-to-play Pokemon Online, I’m sure many people are wondering what would an official Pokemon MMO game sometimes be like? Well, it is precisely what this article is about. We’ll take concepts from the favorite games in the past, and turn them into a new game concept. A real Pokemon MMO is a most wanted MMO for some time, so let’s examine what Pokemon World Online would seem like in written form. The story for Pokemon World Online can be quite basic, given it would simply use everything that had been created before but combine all of it into one “Pokemon world”. The story will likely be about you, the gamer, starting your very own Pokemon journey. The game will help you choose one away from five regions that you can start in because your home town, such as: From there you may meet one with the famous Pokemon professors through the video games who'll serve because your mentor. Your mentor will walk you over the steps of learning how to play the game, start you off with six Pokeballs along with a Pokedex, and definately will store your future Pokemon within their “Pokemon bank”. They will likely allow you to choose your very first Pokemon. Each starting region may have its own band of “Beginner” Pokemon from their respective games, that can allow the players becoming a bit more diverse when beginning. You will eventually be in a position to collect all 600 plus Pokemon, all inside a single game by traveling to the other regions. Your job will probably be to collect all the badges from your gym leaders to ensure that you can enter and win one with the Pokemon leagues. Pokemon league tournaments will still only be held one per year in real life time, if you meet the level requirements and also you have all of the badges for your region, then you can participate in that Pokemon league tournament to attempt to defeat the elite four and earn money and special prizes. To make things a little less overwhelming, the action will only start off with a single league which will probably be the Indigo plateau; all the tournaments will likely be released later on as “Story Episodes” to present trainers something to look forward to. Pokemon games haven't given us a choice for in terms of customization. You are either “Male” or “Female”, but now that you are messing around with thousands of other players from all over the world, that’s not likely to cut it. The game may have cartoon like graphics but nonetheless be in 3D to mimic the Anime’s drawing style. The characters could have large eyes, lines for mouths, and dots for noses, much like the characters in the popular MMO game Fly for Fun Online. Characters will be able to customize hair color and style, eye shape, mouth type, skin color, and face shape. From there you will likely be able to choose from a basic template of five clothing styles, one from each region of the world, and you is going to be able to mix and match those parts to look a much more unique. After you advance in the sport you will likely be able to purchase better clothing and accessories to increase customize your character, with hats, shoes, and jackets. The game would then use a cash go shopping for special hair and clothing. For example the amount of money shop could provide players a choice to purchase the special “Cool trainer” wardrobe set. I always hated those guys however you have to admit, that they had some pretty cool looking jackets! Pokemon World Online may have all the fun mini games like the casinos, bike races, and wonder contests, and it may also have every single city in the games and cartoon series, but all-in-one massive world. All with the Pokemon will roam the fields as random mobs, traveling only inside their preset limits for that location. If you need to find a certain Pokemon you may use your Pokedex to find which region it really is in and which grass field within that area. Players will likely be able to of course PM the other person, add friends on their friends list, and trade items. The options menu will appear to be a Pokedex, so all your information like battle wins, hours played, Pokemon which were captured, and friends that were made, will all be stored as part of your Pokedex menu. And as if it were not obvious, all Pokemon will likely be tradable amongst other players. Players should be capable of put a price tag when trading Pokemon, that way you may have those notorious pirates around selling Magikarp for one million dollars. Others will decide to trade Pokemon free of charge, as long as they are of equal value. The game may have Pokemon centers for healing, general stores to get items and accessories, and naturally bike shops for transportation (we’ll enter into that below). Players will probably be able to acquire and customize their houses, ranging from the tree houses and caves from Pokemon Ruby and Sapphire, to real houses with furniture and appliances. Players will likely be in a position to store their Pokemon and items at their house to ensure that they no longer ought to rely on a Professor to make sure they're. Things like grooming your Pokemon and fishing will have out as fun little mini games also, this way you don’t ought to sit around for hours on end watching your character fish in real time. The final thing for Pokemon’s life system, is crafting. You should be capable of make your individual health potions, PP potions, and Pokeballs. In some from the games you can pick up apricorns and craft them into custom pokeballs, the MMO will also keep this feature but all crafting may play out as a fun mini game, just like when crafting products in Allods Online. The cash shop will include special fishing rods in order that you can catch not only Magikarp. And as named above, it will also have special clothing and accessories from which to choose, and not only for your trainer, but also for your Pokemon also. For example you might buy a red scarf to tie around your Pokemon’s neck, or cool shades to pay your Squirtle’s eyes, or why don't you consider a ribbon tied near the top of a Jigglypuff’s head. You may also be capable of choose custom Pokeballs, like fast balls, lure balls, timer balls, or legendary master ball. You will even be capable to buy custom furniture on your house making it a bit more unique. And the famous HM (Hidden machines) to learn special moves like Surf, Fly, Cut, and Dig, all will be special cash shop items. The cash shop will likely have special items to boost Experience points and stats, much like the calcium and protein items you may buy with the general store within the handheld games. And of course the cash shop can have legendary Pokemon that will only be designed for a limited length of time. The cash shop will still only have useful rare items and Pokemon, all another key features in the game will likely be free to learn. If the sport is liberated to play having a well balanced cash shop, I think it's going to draw in a huge number of players coming from all over the world and the overall game will stay around for a long time to come. Pokemon battles are kind of what the game is exactly about. So instead of the game having classes, it will probably be open to the gamer’s playing style to stay along the lines in the original games. The MMO will likely be more casual, so that you won’t have traditional classes and character types. Instead players can elect to be breeders, bug catchers, bird keepers, or fisherman, just determined by what Pokemon they capture and exactly how they map out their battle tactics. However, battles will have out differently then a handheld games. There are not battle scenes; the battles will always be through the perspective of your respective trainer and may happen wherever you happen to be currently standing. You will always be the trainer and definately will choose attacks by making use of “Commands” assigned as hot keys, including: “Move here”; “Dodge”; “Attack”; Or “Special”, that's for unique moves with the Pokemon type. If you click the “Special” button, a new list will appear allowing you to make use of one of the special abilities, like Thundershock. Using specials will require down your Pokemon’s PP (Power points), and that means you can’t keep employing the same skills again and again, just like in the handheld games. Some games previously started utilizing a similar pet command system, including the MMO Mabinogi online. You is going to be able to tend to let your Pokemon walk around along at all times so that it can follow you around like within the old Pokemon Yellow games. And to follow original rules, you are able to only hold Six Pokemon along with you at one time. You will even be in a position to use special HM moves traveling or access blocked areas, enabling you to teach a flying type HM02 to “Fly”, or even a water type HM03 to “Surf”, but a majority of importantly you will be able to utilize these moves to wipe your attacker out in combat. While traveling with the grass fields, there will probably sometimes be special red name Pokemon, these Pokemon is certain to get aggravated when you get too near them and definately will attack yourself sight. If no pokemon is now out walking about along, your trainer will automatically throw one in the market to defend themselves. But let’s say the Pokemon doesn’t look at you, and you also crouch down and continue to sneak through to it. If you want to capture a wild Pokemon you are going to have to target it with one of your own personal Pokemon and engage it in combat, simply by clicking on it and utilizing one with the commands up above. After getting the wild Pokemon’s life low enough, you'll then throw a Pokeball to capture it. If you happen to fail, and all your pokemon die, your character will automatically faint and teleport on the last known Pokemon center you visited, and all of the Pokemon that fainted will forfeit a small volume of experience points. There could be special PK channels inside the game so that players can tend to be notorious Pokemon stealers and player killers. If you might be a Player killer, in that case your name will alter to a deep red, stopping PKers will provide you with a blue name. If you are inside the PK channel, so you get a wild Pokemon’s life low, another player may choose to throw their very own Pokeball to try and capture it before you decide to do. Doing this though will give you a red name, letting everyone realize that they stole your Pokemon. The system to determine who deserves the kill is going to be based on who dealt probably the most damage through the entire battle. If you don’t desire a red name, then you will have to produce a team and come together, or just go to some non-PK channel. Being a thief could have its benefits because it is possible to finally capture a robust Pokemon that may have constantly escaped your grasp, but you'll sacrifice your good name within the process. This gives players careful analysis create guilds like Team rocket, or other guilds like the Pokemon rangers to try and stop these phones protect other players. If you don’t like gonna the PK channels, then you can tend to challenge other players in a very friendly Pokemon battle just by requesting a duel using them. All battles can take place through either single one-to-one battles, or team combat. Team battles can play out just like inside newer games with two on two duels, these days we are playing online, two isn’t enough so lets amp up to four on four duels. Team battles can play out the same way as single battles do, but is going to be a lot more frantic for the trainers trying to give out multiple commands. They may have to try to keep their particular Pokemon alive, while with the same time trying taking their opponent’s Pokemon down. For the longest time the only way to get around in Pokemon games ended up being walk on foot, and after playing for many hours you ultimately earned a motorcycle. In newer games you can now “dash” to own from one town towards the next. Running is going to be a standard way of getting around in Pokemon world online, and the bikes will not need to be earned by completing an action, but will instead be inside a Bike shop to ensure that you can simply buy it with money. The game will have transportation stores to ensure that you is going to be able to pick from bikes like the “Mach bike” or even the “Trick bike” from your Pokemon Ruby and Saphire games, together with several other variations who have better stats but higher price tags. Bikes will probably be a faster way of traveling, nevertheless, you won’t be in a position to get across water or jagged rocks using them. This is where Boats and trains appear in. For a small fee the ships will take you from one region to the next to ensure you can get over the water for the next town. You will also need to cross large areas of land within a short period of time; trains will probably be the land version with the cruise ships. They work the same manner so all you must do is purchase a ticket to access your next destination. Your Pokemon will also be mounts to look at you in one area on the next. As you get higher in level you will probably be able to get the Hidden machine moves in the cash shop, providing you new means of travel including flying to your next destination, or be able to ride certain Pokemon to perform faster, or swim across large bodies of water while out at sea. Last and not least, the Gym leaders. Oh, the way we dreamed of running our very own Gym in the game. Many MMO games will have guild houses, castles, or airships. Pokemon World Online will have Gyms. After creating your guild and saving up the proper amount of money, you is going to be able to get a pass to open your individual Pokemon Gym. You will choose a guild logo which will be the badge you give away. The game will start off with preset NPC Gyms located in every town from the game, but fat loss players create guilds, they will probably be able to offer badges also. If a player challenges that Gym and they win, chances are they'll will create the badge to ensure that they can compete in one from the official Pokemon league tournaments. To make sure inactive guilds are not challenged, the action will have the Guild earn points; these points will be earned by Guild members being online. A guild member will earn some point for every hour they play the sport. Guild members can also donate money to get certain bonuses for your guild, including Experience buffs, or special guild clothing. After archiving the necessary amount of guild points you will be able to purchase your individual Gym headquarters, and finally your own Gym league badge. Every Pokemon league has eight badges, hence the badges will are available in types that you can pick from to complement one in the eight preset badges needed for that league. So even though you give your badge an exclusive name, it will still be considered as being a “Soul badge” for instance. After defeating all eight Gym leaders for that region and getting the full list of Gym badges, the final step will likely be to walk down victory road and battle the elite four to your spot within the hall of fame. Have a thought on what you'd like to see in a Pokemon MMO? Feel free to drop a comment below or have a look at a few other top gaming franchies that could be huge as MMOs.