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Pokemon MMO A rather in-depth "What If..." article detailing a prospective full-fledged, Pokemon MMO. Find out just what the combat is going to be like, the travel system above all, the PvP. We’ve been asking for one for many years now: a Pokemon game that can take place in one massive world to ensure that we can “Catch ‘em all”. And while a fan-made pseudo-MMO has been given using some from the basic Pokemon elements in the free-to-play Pokemon Online, I’m sure a lot of people are wondering what can an official Pokemon MMO game sometimes be like? Well, it is precisely what this article is exactly about. We’ll take concepts from the favorite games through the past, and turn them into a brand new game concept. A real Pokemon MMO is a huge most wanted MMO for a long time, so let’s examine what Pokemon World Online would resemble in written form. The story for Pokemon World Online would be quite basic, as it would merely employ everything that is created during the past but combine all this into one “Pokemon world”. The story will be about you, the gamer, beginning your very own Pokemon journey. The game will assist you to choose one from five regions that you should start in as the home town, including: From there you may meet one in the famous Pokemon professors from the video games who will serve since your mentor. Your mentor will walk you over the steps of learning to play the game, start you with six Pokeballs along with a Pokedex, and will store your entire future Pokemon of their “Pokemon bank”. They may also allow you to select your 1st Pokemon. Each starting region can have its own band of “Beginner” Pokemon from their respective games, that can allow the players becoming a bit more diverse when starting out. You will eventually be in a position to collect all 600 plus Pokemon, all within a single game by planing a trip to the other regions. Your job will probably be to collect all the badges in the gym leaders to ensure that you can enter and win one with the Pokemon leagues. Pokemon league tournaments is only going to be held annually in real life time, and if you satisfy the level requirements and you have every one of the badges for that region, then you may participate in that Pokemon league tournament to try to defeat the elite four and make money and special prizes. To make things rather less overwhelming, the sport will only start off with a single league which will be the Indigo plateau; all the tournaments will likely be released in the foreseeable future as “Story Episodes” to present trainers something to appear forward to. Pokemon games have never given us a great deal of choice for in relation to customization. You are either “Male” or “Female”, the good news is that you are messing around with thousands of other players from around the globe, that’s not going to cut it. The game may have cartoon like graphics but nevertheless be in 3D to mimic the Anime’s drawing style. The characters may have large eyes, lines for mouths, and dots for noses, similar to the characters from the popular MMO game Fly for Fun Online. Characters will probably be able to customize hair color and style, eye shape, mouth type, skin color, and face shape. From there you will probably be able available a basic template of five clothing styles, one from each region in the world, and you will probably be able to mix and match those parts to appear a bit more unique. After you advance in the sport you is going to be able to acquire better clothing and accessories to help customize your character, with hats, shoes, and jackets. The game would then possess a cash search for special hair and clothing. For example the money shop could provide the players a choice to purchase the special “Cool trainer” wardrobe set. I always hated those guys but you have to admit, they had some pretty cool looking jackets! Pokemon World Online can have all the fun mini games such as the casinos, bike races, and beauty contests, and it will even have each city through the games and cartoon series, but all-in-one massive world. All of the Pokemon will roam the fields as random mobs, traveling only inside their preset limits for that location. If you need to find a certain Pokemon you'll use your Pokedex to locate which region it can be in and which grass field within that area. Players will probably be able to of course PM the other person, add friends to their friends list, and trade items. The options menu will resemble a Pokedex, so all of your information for example battle wins, hours played, Pokemon that have been captured, and friends that were made, all will be stored in your Pokedex menu. And as when it were not obvious, all Pokemon will be tradable amongst other players. Players should be capable of put a price tag when trading Pokemon, that way you are going to have those notorious pirates available selling Magikarp for starters million dollars. Others will choose to trade Pokemon at no cost, after they are of equal value. The game may have Pokemon centers for healing, general stores to get items and accessories, and needless to say bike shops for transportation (we’ll get into that below). Players will likely be able to buy and customize their houses, ranging from the tree houses and caves from Pokemon Ruby and Sapphire, to real houses with furniture and appliances. Players will likely be capable of store their Pokemon and items at their house in order that they no longer have to rely on a Professor to keep them. Things like grooming your Pokemon and fishing will have out as fun little mini games at the same time, that way you don’t have to sit around for hours on end watching your character fish in real time. The final thing for Pokemon’s life system, is crafting. You should be in a position to make your individual health potions, PP potions, and Pokeballs. In some from the games you could pick up apricorns and craft them into custom pokeballs, the MMO will also keep this feature but all crafting will play out as a fun mini game, comparable to when crafting products in Allods Online. The cash shop will incorporate special fishing rods so that you can catch more than simply Magikarp. And as named above, it may also have special clothing and accessories to pick from, but not only for the trainer, but for your Pokemon as well. For example you may buy a red scarf to tie around your Pokemon’s neck, or cool shades to pay your Squirtle’s eyes, or why don't you consider a ribbon tied near the top of a Jigglypuff’s head. You will also be capable of choose custom Pokeballs, like fast balls, lure balls, timer balls, or perhaps the legendary master ball. You may also be capable of buy custom furniture on your house to really make it a much more unique. And the famous HM (Hidden machines) to find out special moves like Surf, Fly, Cut, and Dig, all will be special cash shop items. The cash shop will likely have special things to boost Experience points and stats, such as the calcium and protein items you can buy on the general store inside the handheld games. And of course the cash shop will have legendary Pokemon that will still only be designed for a limited period of time. The cash shop will still only have useful rare items and Pokemon, all the opposite key features with the game is going to be free to play. If the overall game is liberated to play with a well balanced cash shop, I think it's going to draw in a large number of players all over the world and the game will stay around for decades to come. Pokemon battles are form of what the game is about. So instead in the game having classes, it is going to be open to the player’s gameplay to stay along the lines from the original games. The MMO will probably be more casual, so you won’t have traditional classes and character types. Instead players can decide to be breeders, bug catchers, bird keepers, or fisherman, just according to what Pokemon they capture and just how they prepare their battle tactics. However, battles will have out differently then the handheld games. There won't be battle scenes; the battles will always be from the perspective of your respective trainer and can happen wherever you might be currently standing. You will be the trainer and may choose attacks by utilizing “Commands” assigned as hot keys, including: “Move here”; “Dodge”; “Attack”; Or “Special”, which can be for unique moves to the Pokemon type. If you click the “Special” button, a brand new list will pop-up allowing you to use one of the special abilities, like Thundershock. Using specials will take down your Pokemon’s PP (Power points), so you can’t keep employing the same skills continuously, just like inside handheld games. Some games have already started employing a similar pet command system, like the MMO Mabinogi online. You will likely be able to tend to let your Pokemon walk around along at all times in order that it can go wherever you go like within the old Pokemon Yellow games. And to stick to original rules, you'll be able to only hold Six Pokemon along at one time. You will also be able to use special HM moves traveling or access blocked areas, helping you to teach a flying type HM02 to “Fly”, or even a water type HM03 to “Surf”, but a majority of importantly you will be able to make use of these moves to wipe the opponent out in combat. While traveling from the grass fields, there'll sometimes be special red name Pokemon, these Pokemon is certain to get aggravated driving under the influence too all-around them and will attack yourself on sight. If no pokemon is currently out walking about with you, your trainer will automatically throw one to defend themselves. But let’s repeat the Pokemon doesn’t see you, and you crouch down and attempt to sneak high on it. If you want to capture a wild Pokemon you'll have to target it with one of your individual Pokemon and engage it in combat, by just clicking on it and using one from the commands up above. After getting the wild Pokemon’s life low enough, you are going to then throw a Pokeball to capture it. If you happen to fail, and all your pokemon die, your character will automatically faint and teleport on the last known Pokemon center you visited, and every one of the Pokemon that fainted will suffer a small level of experience points. There could be special PK channels inside the game so that players can elect to be notorious Pokemon stealers and player killers. If you might be a Player killer, then your name will change to a crimson, stopping PKers gives you a blue name. If you are inside the PK channel, and you get a wild Pokemon’s life low, another player may tend to throw their unique Pokeball to try to capture it prior to deciding to do. Doing this though will give the gamer a red name, letting everyone know that they stole your Pokemon. The system to determine who deserves the kill will likely be based on who dealt probably the most damage during the entire battle. If you don’t require a red name, then you are going to have to create a team and communicate, or simply just go with a non-PK channel. Being a thief could have its benefits because you can finally capture a strong Pokemon that will have constantly escaped your grasp, but you may sacrifice your good name inside process. This can give players the choice to create guilds like Team rocket, or another guilds much like the Pokemon rangers in an attempt to stop these to protect other players. If you don’t like planning to the PK channels, then you can choose to challenge other players in a very friendly Pokemon battle by requesting a duel with these. All battles can take place most likely through single private battles, or team combat. Team battles will play out just like inside newer games with two on two duels, the good news is we are playing online, two isn’t enough so lets amp it down to four on four duels. Team battles may play out the same manner as single battles do, but will probably be a lot more frantic for your trainers trying to provide out multiple commands. They will have to try to keep their unique Pokemon alive, while with the same time trying taking their opponent’s Pokemon down. For the longest time the only method to get around in Pokemon games was to walk on foot, and after playing for several hours you ultimately earned a bike. In newer games you can now “dash” to operate from one town towards the next. Running is going to be a standard supply of around in Pokemon world online, and also the bikes will not must be earned by completing a job, but will instead be within a Bike shop in order that you can simply buy it with money. The game may have transportation stores in order that you will probably be able to pick from bikes for example the “Mach bike” or perhaps the “Trick bike” through the Pokemon Ruby and Saphire games, along with several other variations that have better stats but higher price tags. Bikes will probably be a faster method of traveling, however, you won’t be capable of get across water or jagged rocks using them. This is where Boats and trains come in. For a small fee the ships will take you in one region for the next so that you can get through the water on the next town. You will also need to cross large areas of land in a short period of time; trains will be the land version in the cruise ships. They works the same manner so all you have to do is buy a ticket to access your next destination. Your Pokemon will also be mounts to consider you from one area on the next. As you get higher in level you will be able to get the Hidden machine moves through the cash shop, permitting you new means of travel including flying to your following destination, or be able to ride certain Pokemon to operate faster, or swim across large bodies of water while out cruising. Last however, not least, the Gym leaders. Oh, how we dreamed of running our own Gym in the overall game. Many MMO games are in possession of guild houses, castles, or airships. Pokemon World Online can have Gyms. After creating your guild and saving up the proper amount of cash, you is going to be able to acquire a pass to open your own Pokemon Gym. You will choose a guild logo which will serve as the badge you give away. The game will start with preset NPC Gyms situated in every town of the game, but fat loss players create guilds, they will probably be able to share badges also. If a player challenges that Gym and so they win, then they will create the badge to ensure they can compete in one from the official Pokemon league tournaments. To make sure inactive guilds usually are not challenged, the sport will have the Guild earn points; these points is going to be earned by simply Guild members being online. A guild member will earn one point for every hour they play the sport. Guild members can also donate money to get certain bonuses for the guild, for example Experience buffs, or special guild clothing. After archiving the required amount of guild points you is going to be able to purchase your own personal Gym headquarters, and finally your individual Gym league badge. Every Pokemon league has eight badges, and so the badges will can be found in types that you can choose from to fit one with the eight preset badges needed with the league. So although you may give your badge a special name, it is going to still be considered as a “Soul badge” as an example. After defeating all eight Gym leaders with the region and obtaining the full group of Gym badges, the final step will likely be to walk down victory road and battle the elite four to your spot inside the hall of fame. Have an idea on what you want to see in a very Pokemon MMO? Feel liberated to drop a comment below or have a look at a few other top gaming franchies that can be huge as MMOs. |