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Pokemon MMO A rather in-depth "What If..." article detailing any full-fledged, Pokemon MMO. Find out just what the combat will be like, the travel system and most importantly, the PvP. We’ve been getting one for many years now: a Pokemon game that can take place in one massive world to ensure we can “Catch ‘em all”. And while a fan-made pseudo-MMO has been made using some from the basic Pokemon elements in the free-to-play Pokemon Online, I’m sure lots of people are wondering what can an official Pokemon MMO game be like? Well, it is exactly what this article is information on. We’ll take concepts from my favorite games through the past, and turn them into a whole new game concept. A real Pokemon MMO has been a most wanted MMO for a long time, so let’s have a look at what Pokemon World Online would appear to be in written form. The story for Pokemon World Online would be quite basic, given it would simply use everything that had been created in the past but combine everything into one “Pokemon world”. The story will likely be about you, the player, starting out on your very own Pokemon journey. The game will help you to choose one away from five regions that you should start in because your home town, like: From there you are going to meet one in the famous Pokemon professors through the video games that will serve because your mentor. Your mentor will walk you through the steps of understanding how to play the game, start you served by six Pokeballs and a Pokedex, and can store all your future Pokemon in their “Pokemon bank”. They will also allow you to select your initial Pokemon. Each starting region will have its own gang of “Beginner” Pokemon from other respective games, that will allow the players to be a bit more diverse when getting started. You will eventually be capable of collect all 600 plus Pokemon, all inside a single game by traveling to the other regions. Your job will likely be to collect every one of the badges in the gym leaders in order that you can enter and win one of the Pokemon leagues. Pokemon league tournaments will only be held one per year in real life time, and if you satisfy the level requirements and you have each of the badges with the region, then you might participate in that Pokemon league tournament to attempt to defeat the elite four and earn money and special prizes. To make things rather less overwhelming, the overall game will only start off with a single league which will probably be the Indigo plateau; all the other tournaments will likely be released in the foreseeable future as “Story Episodes” to give trainers something to check forward to. Pokemon games haven't given us much of a choice for when it comes to customization. You are either “Male” or “Female”, these days that you are having fun with thousands of other players from around the world, that’s not likely to cut it. The game might have cartoon like graphics however be in 3D to mimic the Anime’s drawing style. The characters will have large eyes, lines for mouths, and dots for noses, just like the characters through the popular MMO game Fly for Fun Online. Characters will probably be able to customize hair color and style, eye shape, mouth type, pores and skin, and face shape. From there you is going to be able to choose from a basic template of five clothing styles, one from each region from the world, and you will probably be able to combination those parts to look a bit more unique. After you advance in the sport you will be able to get better clothing and accessories to help expand customize your character, with hats, shoes, and jackets. The game would then use a cash look for special hair and clothing. For example the cash shop could supply the players a choice to purchase the special “Cool trainer” wardrobe set. I always hated those guys but you have to admit, they had some pretty cool looking jackets! Pokemon World Online will have all the fun mini games like the casinos, bike races, and beauty contests, and it will likely have each and every city from the games and cartoon series, but everything in one massive world. All with the Pokemon will roam the fields as random mobs, traveling only inside their preset limits with the location. If you need to look for a certain Pokemon you'll use your Pokedex to discover which region it's in and which grass field within that area. Players will be able to of course PM the other person, add friends to their friends list, and trade items. The options menu will look like a Pokedex, so all your information for example battle wins, hours played, Pokemon which were captured, and friends that have been made, all will be stored inside your Pokedex menu. And as when it were not obvious, all Pokemon will probably be tradable amongst other players. Players should be in a position to put a price tag when trading Pokemon, that way you'll have those notorious pirates out there selling Magikarp for one million dollars. Others will tend to trade Pokemon at no cost, once they are of equal value. The game will have Pokemon centers for healing, general stores to acquire items and accessories, and needless to say bike shops for transportation (we’ll get into that below). Players will be able to acquire and customize their houses, ranging in the tree houses and caves from Pokemon Ruby and Sapphire, to real houses with furniture and appliances. Players may also be capable of store their Pokemon and items at their house to ensure that they no longer have to rely on a Professor to ensure that they're. Things like grooming your Pokemon and fishing can play out as fun little mini games at the same time, this way you don’t must sit around all day watching your character fish in real time. The final thing for Pokemon’s life system, is crafting. You should be able to make your own health potions, PP potions, and Pokeballs. In some with the games you might pick up apricorns and craft them into custom pokeballs, the MMO may also keep this feature but all crafting will play out as a fun mini game, just like when crafting pieces of Allods Online. The cash shop will include special fishing rods so that you can catch not just Magikarp. And as named above, it will even have special clothing and accessories from which to choose, and not only for the trainer, but for your Pokemon at the same time. For example you could buy a red scarf to tie around your Pokemon’s neck, or cool shades to pay for your Squirtle’s eyes, or how about a ribbon tied at the top of a Jigglypuff’s head. You may also be capable of choose custom Pokeballs, like fast balls, lure balls, timer balls, or the legendary master ball. You will likely be capable to buy custom furniture for your house to really make it a little more unique. And the famous HM (Hidden machines) to understand special moves like Surf, Fly, Cut, and Dig, will all be special cash shop items. The cash shop may also have special things to boost Experience points and stats, just like the calcium and protein items you could buy at the general store inside handheld games. And obviously the cash shop will have legendary Pokemon that is only going to be intended for a limited amount of time. The cash shop is only going to have useful rare items and Pokemon, all one other key features in the game will likely be free to experience. If the game is absolve to play which has a well balanced cash shop, I think it's going to draw in thousands of players from all of over the world and the action will stay around for years to come. Pokemon battles are form of what the game is information on. So instead from the game having classes, it will probably be open to the ball player’s type of play to stay along the lines in the original games. The MMO will likely be more casual, which means you won’t have traditional classes and character types. Instead players can decide to be breeders, bug catchers, bird keepers, or fisherman, just based on what Pokemon they capture and the way they prepare their battle tactics. However, battles will play out differently then a handheld games. There will not be battle scenes; the battles will always be from the perspective of your respective trainer and may happen wherever you're currently standing. You will almost always be the trainer and can choose attacks by utilizing “Commands” assigned as hot keys, like: “Move here”; “Dodge”; “Attack”; Or “Special”, that's for unique moves with the Pokemon type. If you click the “Special” button, a brand new list will show up allowing you to make use of one of one's special abilities, like Thundershock. Using specials will require down your Pokemon’s PP (Power points), so you can’t keep utilizing the same skills again and again, just like within the handheld games. Some games have started employing a similar pet command system, like the MMO Mabinogi online. You will likely be able to tend to let your Pokemon walk around along at all times so that it can follow you around like in the old Pokemon Yellow games. And to stay with original rules, you can only hold Six Pokemon along at one time. You will likely be in a position to use special HM moves to search or access blocked areas, enabling you to teach a flying type HM02 to “Fly”, or even a water type HM03 to “Surf”, but many importantly you will probably be able to work with these moves to wipe your attacker out in combat. While traveling through the grass fields, there may sometimes be special red name Pokemon, these Pokemon are certain to get aggravated if you achieve too all-around them and definately will attack yourself on sight. If no pokemon is currently out walking about together with you, your trainer will automatically throw one out to defend themselves. But let’s repeat the Pokemon doesn’t see you, and you also crouch down and continue to sneak high on it. If you want to capture a wild Pokemon you will have to target it with one of your own personal Pokemon and engage it in combat, merely by clicking on it and utilizing one with the commands up above. After getting the wild Pokemon’s life low enough, you'll then throw a Pokeball to capture it. If you happen to fail, and all of your pokemon die, your character will automatically faint and teleport towards the last known Pokemon center you visited, and every one of the Pokemon that fainted will lose a small level of experience points. There could be special PK channels from the game in order that players can choose to be notorious Pokemon stealers and player killers. If you might be a Player killer, then your name will change to a deep red, stopping PKers provides you with a blue name. If you are inside PK channel, so you get a wild Pokemon’s life low, another player may choose to throw their particular Pokeball in an attempt to capture it before you decide to do. Doing this though will give the player a red name, letting everyone know that they stole your Pokemon. The system to discover who deserves the kill will be based on who dealt one of the most damage through the entire battle. If you don’t need a red name, then you will have to develop a team and work together, or simply go to a non-PK channel. Being a thief may have its benefits because you are able to finally capture a solid Pokemon that could have constantly escaped your grasp, but you'll sacrifice your good name in the process. This gives players current debts create guilds like Team rocket, or other guilds like the Pokemon rangers to stop the crooks to protect other players. If you don’t like gonna the PK channels, then you can decide to challenge other players in a very friendly Pokemon battle by simply requesting a duel using them. All battles can take place through single one-on-one battles, or team combat. Team battles can play out just like within the newer games with two on two duels, but now we are playing online, two isn’t enough so lets amp up to four on four duels. Team battles can play out the in an identical way as single battles do, but is going to be a much bigger frantic for your trainers trying to offer out multiple commands. They could have to try to keep their unique Pokemon alive, while on the same time trying taking their opponent’s Pokemon down. For the longest time the only way to get around in Pokemon games was to walk on foot, and after playing for several hours you at long last earned a bike. In newer games you can now “dash” to run from one town on the next. Running will be a standard supply of around in Pokemon world online, and also the bikes will not must be earned by completing a job, and often will instead be inside a Bike shop to ensure you can simply buy it with money. The game will have transportation stores to ensure that you is going to be able to pick from bikes for example the “Mach bike” or the “Trick bike” through the Pokemon Ruby and Saphire games, in addition to several other variations who have better stats but higher price tags. Bikes will probably be a faster method of traveling, however you won’t be in a position to get across water or jagged rocks using them. This is where Boats and trains come in. For a small fee the ships will require you derived from one of region to the next in order that you can get across the water towards the next town. You will also need to cross large areas of land within a short timeframe; trains will likely be the land version from the cruise ships. They work the in an identical way so all you have to do is get a ticket to access your next destination. Your Pokemon will also be mounts to consider you in one area for the next. As you get higher in level you will be able to get the Hidden machine moves from your cash shop, allowing you new ways of travel like flying to the next destination, or be in a position to ride certain Pokemon to operate faster, or swim across large bodies of water while out on the ocean. Last but not least, the Gym leaders. Oh, how we dreamed of running our own Gym in the sport. Many MMO games have guild houses, castles, or airships. Pokemon World Online may have Gyms. After creating your guild and saving up the proper amount of cash, you will probably be able to get a pass to open your individual Pokemon Gym. You will pick a guild logo which will serve as the badge you offer. The game will start with preset NPC Gyms situated in every town in the game, but weight loss players create guilds, they will likely be able to share badges as well. If a player challenges that Gym and so they win, chances are they will earn the badge in order that they can compete in one with the official Pokemon league tournaments. To make sure inactive guilds are certainly not challenged, the action will have the Guild earn points; these points is going to be earned simply by Guild members being online. A guild member will earn one point for every hour they play the game. Guild members can also donate money to acquire certain bonuses for that guild, including Experience buffs, or special guild clothing. After archiving the mandatory amount of guild points you will likely be able to purchase your individual Gym headquarters, and finally your own Gym league badge. Every Pokemon league has eight badges, and so the badges will are available in types that you can pick from to check one from the eight preset badges needed to the league. So even if you give your badge a particular name, it's going to still be considered being a “Soul badge” as an example. After defeating all eight Gym leaders with the region and having the full group of Gym badges, a final step will be to walk down victory road and battle the elite four to your spot inside hall of fame. Have an idea on what you would like to see in a very Pokemon MMO? Feel liberal to drop a comment below or look at a few other top gaming franchies that will be huge as MMOs. |