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Pokemon MMO A rather in-depth "What If..." article detailing a possible full-fledged, Pokemon MMO. Find out just what the combat will probably be like, the travel system and above all, the PvP. We’ve been seeking one for many years now: a Pokemon game which takes place in one massive world to ensure we can “Catch ‘em all”. And while a fan-made pseudo-MMO has been manufactured using some with the basic Pokemon elements inside a free-to-play Pokemon Online, I’m sure a number of people are wondering what might an official Pokemon MMO game sometimes be like? Well, that maybe what this article is all about. We’ll take concepts from the favorite games from your past, and turn them into a fresh game concept. A real Pokemon MMO has become a most wanted MMO for some time, so let’s look at what Pokemon World Online would appear to be in written form. The story for Pokemon World Online would be quite basic, given it would simply employ everything that is created during the past but combine all this into one “Pokemon world”. The story will probably be about you, the gamer, starting out on your very own Pokemon journey. The game will help you choose one out of five regions so that you can start in since your home town, for example: From there you are going to meet one of the famous Pokemon professors from your video games who'll serve as the mentor. Your mentor will walk you from the steps of learning to play the game, start you off with six Pokeballs plus a Pokedex, and definately will store all your future Pokemon within their “Pokemon bank”. They may also allow you to choose your 1st Pokemon. Each starting region may have its own band of “Beginner” Pokemon from their respective games, that can allow the players to be a bit more diverse when starting out. You will eventually be capable of collect all 600 plus Pokemon, all within a single game by visiting the other regions. Your job is going to be to collect all of the badges from the gym leaders to ensure you can enter and win one with the Pokemon leagues. Pokemon league tournaments will simply be held once a year in real life time, of course, if you satisfy the level requirements and also you have each of the badges to the region, you might participate in that Pokemon league tournament to attempt to defeat the elite four and make money and special prizes. To make things rather less overwhelming, the game will only start off with a single league which will probably be the Indigo plateau; all the tournaments will likely be released in the future as “Story Episodes” to offer trainers something to appear forward to. Pokemon games have not given us a great deal of choice for in terms of customization. You are either “Male” or “Female”, however that you are using thousands of other players from around the world, that’s not gonna cut it. The game may have cartoon like graphics but still be in 3D to mimic the Anime’s drawing style. The characters will have large eyes, lines for mouths, and dots for noses, much like the characters in the popular MMO game Fly for Fun Online. Characters will probably be able to customize hair color and style, eye shape, mouth type, complexion, and face shape. From there you is going to be able from which to choose a basic template of five clothing styles, one from each region from the world, and you will likely be able to combination those parts to appear a much more unique. After you advance in the game you will probably be able to get better clothing and accessories to increase customize your character, with hats, shoes, and jackets. The game would then have a cash shop for special hair and clothing. For example the cash shop could supply the players a choice to acquire the special “Cool trainer” wardrobe set. I always hated those guys but you have to admit, that they had some pretty cool looking jackets! Pokemon World Online could have all the fun mini games like the casinos, bike races, and wonder contests, and it will likely have each city in the games and cartoon series, but everything in one massive world. All of the Pokemon will roam the fields as random mobs, traveling only of their preset limits with the location. If you need to find a certain Pokemon you'll use your Pokedex to find which region it can be in and which grass field within that area. Players will probably be able to of course PM one another, add friends to their friends list, and trade items. The options menu will resemble a Pokedex, so all your information like battle wins, hours played, Pokemon that were captured, and friends which are made, will be stored as part of your Pokedex menu. And as if it were not obvious, all Pokemon will be tradable amongst other players. Players should be capable to put a price tag when trading Pokemon, that way you are going to have those notorious pirates available selling Magikarp first million dollars. Others will choose to trade Pokemon at no cost, as long as they are of equal value. The game will have Pokemon centers for healing, general stores to acquire items and accessories, and of course bike shops for transportation (we’ll enter into that below). Players is going to be able to get and customize their houses, ranging in the tree houses and caves from Pokemon Ruby and Sapphire, to real houses with furniture and appliances. Players will likely be in a position to store their Pokemon and items at their house so that they no longer have to rely on a Professor to make sure they're. Things like grooming your Pokemon and fishing will play out as fun little mini games as well, this way you don’t ought to sit around all day watching your character fish in real time. The final thing for Pokemon’s life system, is crafting. You should be capable of make your personal health potions, PP potions, and Pokeballs. In some from the games you may pick up apricorns and craft them into custom pokeballs, the MMO may also keep this feature but all crafting will have out being a fun mini game, much like when crafting items in Allods Online. The cash shop will incorporate special fishing rods in order that you can catch more than simply Magikarp. And as named above, it may also have special clothing and accessories to select from, although not only on your trainer, however for your Pokemon too. For example you could buy a red scarf to tie around your Pokemon’s neck, or cool shades to hide your Squirtle’s eyes, or how about a ribbon tied on top of a Jigglypuff’s head. You will also be capable to choose custom Pokeballs, like fast balls, lure balls, timer balls, or the legendary master ball. You will also be able to buy custom furniture for your house to make it a extra unique. And the famous HM (Hidden machines) to find out special moves like Surf, Fly, Cut, and Dig, will all be special cash shop items. The cash shop will also have special what to boost Experience points and stats, much like the calcium and protein items you could buy on the general store inside handheld games. And obviously the cash shop will have legendary Pokemon that will still only be available for a limited period of time. The cash shop will still only have useful rare items and Pokemon, all the opposite key features of the game will likely be free to learn. If the action is liberated to play with a well balanced cash shop, I think it'll draw in a large number of players all over the world and the action will stay around for years to come. Pokemon battles are kind of what the sport is information on. So instead from the game having classes, it will likely be open to the gamer’s playing style to stay along the lines from the original games. The MMO will likely be more casual, and that means you won’t have traditional classes and character types. Instead players can choose to be breeders, bug catchers, bird keepers, or fisherman, just determined by what Pokemon they capture and just how they organize their battle tactics. However, battles will play out differently then this handheld games. There are not battle scenes; the battles will always be in the perspective of the trainer and can happen wherever you happen to be currently standing. You will always be the trainer and may choose attacks by utilizing “Commands” assigned as hot keys, like: “Move here”; “Dodge”; “Attack”; Or “Special”, that is for unique moves to the Pokemon type. If you click the “Special” button, a brand new list will pop-up allowing you to work with one of the special abilities, like Thundershock. Using specials will need down your Pokemon’s PP (Power points), so that you can’t keep utilizing the same skills again and again, just like within the handheld games. Some games previously started using a similar pet command system, for example the MMO Mabinogi online. You will be able to tend to let your Pokemon walk around along at all times to ensure that it can follow you like in the old Pokemon Yellow games. And to stick to original rules, you are able to only hold Six Pokemon along at one time. You will even be capable of use special HM moves to visit or access blocked areas, allowing you to teach a flying type HM02 to “Fly”, or perhaps a water type HM03 to “Surf”, but most importantly you will likely be able to work with these moves to wipe your attacker out in combat. While traveling through the grass fields, there'll sometimes be special red name Pokemon, these Pokemon is certain to get aggravated if you get too near to them and can attack yourself on sight. If no pokemon is now out walking about with you, your trainer will automatically throw one in the market to defend themselves. But let’s repeat the Pokemon doesn’t look at you, and you crouch down and attempt to sneak on it. If you want to capture a wild Pokemon you are going to have to target it with one of your individual Pokemon and engage it in combat, merely by clicking on it and ultizing one with the commands up above. After getting the wild Pokemon’s life low enough, you'll then throw a Pokeball to capture it. If you happen to fail, and your pokemon die, your character will automatically faint and teleport towards the last known Pokemon center you visited, and all of the Pokemon that fainted will forfeit a small volume of experience points. There could be special PK channels inside game to ensure players can tend to be notorious Pokemon stealers and player killers. If you're a Player killer, your name can change to a dark red, stopping PKers gives you a blue name. If you are inside the PK channel, and also you get a wild Pokemon’s life low, another player may elect to throw their own Pokeball to capture it before you decide to do. Doing this though will give you a red name, letting everyone are aware that they stole your Pokemon. The system to discover who deserves the kill will be based on who dealt one of the most damage through the battle. If you don’t want a red name, then you are going to have to create a team and work together, or just go with a non-PK channel. Being a thief can have its benefits because you can finally capture a solid Pokemon that will have constantly escaped your grasp, but you may sacrifice your good name within the process. This gives players current debts create guilds like Team rocket, or any other guilds much like the Pokemon rangers to stop them to protect other players. If you don’t like likely to the PK channels, then you can decide to challenge other players in a friendly Pokemon battle by simply requesting a duel with them. All battles can take place most likely through single private battles, or team combat. Team battles may play out just like in the newer games with two on two duels, but now we are playing online, two isn’t enough so lets amp it to four on four duels. Team battles will have out the same manner as single battles do, but will probably be a many more frantic for the trainers trying to present out multiple commands. They can have to try to keep their unique Pokemon alive, while in the same time trying taking their opponent’s Pokemon down. For the longest time inside your get around in Pokemon games ended up being walk on foot, and after playing for a lot of hours you finally earned a bike. In newer games you'll be able to now “dash” to perform from one town for the next. Running is going to be a standard way to get around in Pokemon world online, and also the bikes will not have to be earned by completing a task, and can instead be in a Bike shop to ensure that you can simply buy it with money. The game can have transportation stores to ensure you is going to be able to select from bikes for example the “Mach bike” or the “Trick bike” through the Pokemon Ruby and Saphire games, together with several other variations who have better stats but higher price tags. Bikes will be a faster strategy for traveling, however you won’t be in a position to get across water or jagged rocks with them. This is where Boats and trains are available in. For a small fee the ships will require you from region to the next to ensure you can get over the water towards the next town. You may also need to cross large areas of land within a short amount of time; trains will probably be the land version with the cruise ships. They work the same manner so all you ought to do is obtain a ticket to go to your next destination. Your Pokemon will also serve as mounts to take you from one area towards the next. As you get higher in level you will likely be able to get the Hidden machine moves from your cash shop, allowing you new means of travel including flying to the next destination, or be capable of ride certain Pokemon to run faster, or swim across large bodies of water while out at sea. Last although not least, the Gym leaders. Oh, the way you dreamed of running our personal Gym in the action. Many MMO games are in possession of guild houses, castles, or airships. Pokemon World Online may have Gyms. After creating your guild and saving up the proper amount of cash, you will likely be able to acquire a pass to open your own personal Pokemon Gym. You will select a guild logo which will function as the badge you hand out. The game will start served by preset NPC Gyms located in every town from the game, but as increasing numbers of players create guilds, they will be able to share badges also. If a player challenges that Gym and so they win, chances are they'll will earn the badge to ensure that they can compete in one of the official Pokemon league tournaments. To make sure inactive guilds aren't challenged, the sport will have the Guild earn points; these points will be earned simply by Guild members being online. A guild member will earn some time for every hour they play the overall game. Guild members can also donate money to get certain bonuses for the guild, for example Experience buffs, or special guild clothing. After archiving the specified amount of guild points you will probably be able to purchase your own Gym headquarters, and finally your own Gym league badge. Every Pokemon league has eight badges, so the badges will can be found in types that you can choose from to match one of the eight preset badges needed with the league. So in case you give your badge a special name, it'll still be considered as a “Soul badge” for instance. After defeating all eight Gym leaders for that region and acquiring the full pair of Gym badges, a final step will likely be to walk down victory road and battle the elite four on your spot within the hall of fame. Have a perception on what you want to see inside a Pokemon MMO? Feel free to drop a comment below or have a look at a few other top gaming franchies that will be huge as MMOs. |