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Pokemon MMO A rather in-depth "What If..." article detailing any full-fledged, Pokemon MMO. Find out exactly what the combat is going to be like, the travel system and more importantly, the PvP. We’ve been getting one for a long time now: a Pokemon game that can place in one massive world so that we can “Catch ‘em all”. And while a fan-made pseudo-MMO has been created using some in the basic Pokemon elements in a very free-to-play Pokemon Online, I’m sure many people are wondering what might an official Pokemon MMO game actually be like? Well, that maybe what this article is about. We’ll take concepts from our favorite games in the past, and turn them into a fresh game concept. A real Pokemon MMO has become a most wanted MMO for a long period, so let’s look at what Pokemon World Online would seem like in written form. The story for Pokemon World Online can be quite basic, because it would simply use everything that was already created previously but combine everything into one “Pokemon world”. The story is going to be about you, the gamer, beginning your very own Pokemon journey. The game will help you to choose one away from five regions that you can start in as your home town, such as: From there you are going to meet one from the famous Pokemon professors from your video games who will serve as your mentor. Your mentor will walk you from the steps of learning to play the game, start you with six Pokeballs plus a Pokedex, and will store your future Pokemon within their “Pokemon bank”. They will also allow you to select your 1st Pokemon. Each starting region may have its own group of “Beginner” Pokemon using their respective games, that can allow the players to become bit more diverse when beginning. You will eventually be capable of collect all 600 plus Pokemon, all in just a single game by traveling to the other regions. Your job will probably be to collect every one of the badges from the gym leaders to ensure that you can enter and win one from the Pokemon leagues. Pokemon league tournaments will only be held once a year in real life time, if you fulfill the level requirements and you also have every one of the badges for that region, you might participate in that Pokemon league tournament to try and defeat the elite four and generate income and special prizes. To make things less overwhelming, the action will only start with a single league which will be the Indigo plateau; all the tournaments will probably be released in the foreseeable future as “Story Episodes” to offer trainers something to check forward to. Pokemon games haven't given us a great deal of choice for with regards to customization. You are either “Male” or “Female”, these days that you are using thousands of other players from around the world, that’s not likely to cut it. The game would have cartoon like graphics however be in 3D to mimic the Anime’s drawing style. The characters may have large eyes, lines for mouths, and dots for noses, much like the characters through the popular MMO game Fly for Fun Online. Characters will likely be able to customize hair color and style, eye shape, mouth type, complexion, and face shape. From there you will probably be able to choose from a basic template of five clothing styles, one from each region in the world, and you will be able to combine those parts to look a bit more unique. After you advance in the action you will be able to buy better clothing and accessories to help customize your character, with hats, shoes, and jackets. The game would then have a very cash search for special hair and clothing. For example the bucks shop could provide the players a choice to get the special “Cool trainer” wardrobe set. I always hated those guys however, you have to admit, they'd some pretty cool looking jackets! Pokemon World Online can have all the fun mini games much like the casinos, bike races, and sweetness contests, and it will also have almost every city from your games and cartoon series, but everything in one massive world. All with the Pokemon will roam the fields as random mobs, traveling only in their preset limits for that location. If you need to look for a certain Pokemon you'll use your Pokedex to locate which region it really is in and which grass field within that area. Players will probably be able to naturally PM each other, add friends on their friends list, and trade items. The options menu will look like a Pokedex, so all your information like battle wins, hours played, Pokemon that were captured, and friends which were made, will all be stored within your Pokedex menu. And as if it were not obvious, all Pokemon will likely be tradable amongst other players. Players should be able to put a price tag when trading Pokemon, that way you are going to have those notorious pirates around selling Magikarp for starters million dollars. Others will elect to trade Pokemon free of charge, after they are of equal value. The game can have Pokemon centers for healing, general stores to get items and accessories, and of course bike shops for transportation (we’ll end up in that below). Players will probably be able to buy and customize their houses, ranging through the tree houses and caves from Pokemon Ruby and Sapphire, to real houses with furniture and appliances. Players may also be able to store their Pokemon and items at their house so that they no longer have to rely on a Professor to ensure that they're. Things like grooming your Pokemon and fishing will have out as fun little mini games also, doing this you don’t must sit around throughout the day watching your character fish in real time. The final thing for Pokemon’s life system, is crafting. You should be able to make your individual health potions, PP potions, and Pokeballs. In some with the games you may pick up apricorns and craft them into custom pokeballs, the MMO will likely keep this feature but all crafting can play out like a fun mini game, just like when crafting items in Allods Online. The cash shop will include special fishing rods to ensure that you can catch not just Magikarp. And as named above, it will even have special clothing and accessories from which to choose, but not only for the trainer, nevertheless for your Pokemon also. For example you may buy a red scarf to tie around your Pokemon’s neck, or cool shades to pay for your Squirtle’s eyes, or how about a ribbon tied at the top of a Jigglypuff’s head. You may also be capable to choose custom Pokeballs, like fast balls, lure balls, timer balls, or the legendary master ball. You will also be in a position to buy custom furniture for the house to really make it a little more unique. And the famous HM (Hidden machines) to find out special moves like Surf, Fly, Cut, and Dig, all will be special cash shop items. The cash shop will likely have special circumstances to boost Experience points and stats, just like the calcium and protein items you can buy on the general store inside the handheld games. And obviously the cash shop can have legendary Pokemon that is only going to be intended for a limited timeframe. The cash shop will only have useful rare items and Pokemon, all another key features from the game is going to be free to learn. If the overall game is absolve to play having a well balanced cash shop, I think it'll draw in a huge number of players all over the world and the game will stay around for decades to come. Pokemon battles are type of what the sport is about. So instead in the game having classes, it will likely be open to the player’s gameplay to stay along the lines with the original games. The MMO will be more casual, and that means you won’t have traditional classes and character types. Instead players can choose to be breeders, bug catchers, bird keepers, or fisherman, just determined by what Pokemon they capture and the way they prepare their battle tactics. However, battles will have out differently then the handheld games. There won't be battle scenes; the battles will always be through the perspective of your respective trainer and will happen wherever you happen to be currently standing. You will almost always be the trainer and definately will choose attacks by making use of “Commands” assigned as hot keys, for example: “Move here”; “Dodge”; “Attack”; Or “Special”, that is for unique moves for that Pokemon type. If you click the “Special” button, a brand new list will appear allowing you to make use of one of your special abilities, like Thundershock. Using specials will take down your Pokemon’s PP (Power points), and that means you can’t keep utilizing the same skills repeatedly, just like within the handheld games. Some games have previously started using a similar pet command system, for example the MMO Mabinogi online. You will be able to tend to let your Pokemon walk around with you at all times so that it can follow you like inside old Pokemon Yellow games. And to stick to original rules, it is possible to only hold Six Pokemon along at one time. You will likely be capable of use special HM moves to visit or access blocked areas, enabling you to teach a flying type HM02 to “Fly”, or perhaps a water type HM03 to “Surf”, but many importantly you is going to be able to work with these moves to wipe your assailant out in combat. While traveling from the grass fields, there will probably sometimes be special red name Pokemon, these Pokemon are certain to get aggravated when you get too close to them and can attack yourself on sight. If no pokemon is now out walking about along with you, your trainer will automatically throw one over to defend themselves. But let’s repeat the Pokemon doesn’t see you, and you crouch down and try to sneak up on it. If you want to capture a wild Pokemon you are going to have to target it with one of your own Pokemon and engage it in combat, by just clicking on it and utilizing one with the commands up above. After getting the wild Pokemon’s life low enough, you may then throw a Pokeball to capture it. If you happen to fail, and all your pokemon die, your character will automatically faint and teleport towards the last known Pokemon center you visited, and all of the Pokemon that fainted will miss a small volume of experience points. There could be special PK channels from the game in order that players can choose to be notorious Pokemon stealers and player killers. If you're a Player killer, after that your name changes to a deep red, stopping PKers provides you with a blue name. If you are within the PK channel, so you get a wild Pokemon’s life low, another player may decide to throw their unique Pokeball to capture it before you do. Doing this though will give you a red name, letting everyone understand that they stole your Pokemon. The system to discover who deserves the kill is going to be based on who dealt essentially the most damage throughout the battle. If you don’t require a red name, then you will have to build a team and come together, or perhaps go with a non-PK channel. Being a thief can have its benefits because you are able to finally capture a powerful Pokemon that will have constantly escaped your grasp, but you may sacrifice your good name inside process. This can give players the choice to create guilds like Team rocket, or any other guilds much like the Pokemon rangers to stop these to protect other players. If you don’t like going to the PK channels, then you can choose to challenge other players in the friendly Pokemon battle by simply requesting a duel with these. All battles can take place either through single one-to-one battles, or team combat. Team battles will play out just like in the newer games with two on two duels, but now we are playing online, two isn’t enough so lets amp it to four on four duels. Team battles can play out the same way as single battles do, but will probably be a much more frantic for that trainers trying to give out multiple commands. They may have to try to keep their own Pokemon alive, while in the same time trying taking their opponent’s Pokemon down. For the longest time the only way to get around in Pokemon games ended up being to walk on foot, and after playing for several hours you at long last earned a bicycle. In newer games you are able to now “dash” to operate from one town to the next. Running is going to be a standard way to get around in Pokemon world online, and also the bikes will not have to be earned by completing an action, and often will instead be inside of a Bike shop to ensure that you can simply buy it with money. The game may have transportation stores in order that you will probably be able from which to choose bikes such as the “Mach bike” or even the “Trick bike” in the Pokemon Ruby and Saphire games, along with several other variations that have better stats but higher price tags. Bikes is going to be a faster method of traveling, nevertheless, you won’t be able to get across water or jagged rocks using them. This is where Boats and trains are available in. For a small fee the ships will need you from region on the next so that you can get throughout the water towards the next town. You will even need to cross large parts of land in just a short length of time; trains will probably be the land version in the cruise ships. They work the same manner so all you must do is obtain a ticket to go to your next destination. Your Pokemon will also be mounts to look at you derived from one of area to the next. As you get higher in level you will likely be able to get the Hidden machine moves from the cash shop, permitting you new strategies to travel like flying to the following destination, or be capable to ride certain Pokemon to run faster, or swim across large bodies of water while out cruising. Last although not least, the Gym leaders. Oh, the way you dreamed of running our own Gym in the game. Many MMO games now have guild houses, castles, or airships. Pokemon World Online can have Gyms. After creating your guild and saving up the proper amount of income, you is going to be able to purchase a pass to open your own Pokemon Gym. You will choose a guild logo which will serve as the badge you share. The game will start with preset NPC Gyms in every town of the game, but as more players create guilds, they will likely be able to hand out badges also. If a player challenges that Gym and they win, chances are they will create the badge so that they can compete in one of the official Pokemon league tournaments. To make sure inactive guilds aren't challenged, the sport will have the Guild earn points; these points will probably be earned just by Guild members being online. A guild member will earn some part for every hour they play the sport. Guild members can also donate money to purchase certain bonuses for your guild, including Experience buffs, or special guild clothing. After archiving the necessary amount of guild points you is going to be able to purchase your own personal Gym headquarters, and finally your very own Gym league badge. Every Pokemon league has eight badges, so the badges will are available in types that you can select from to check one from the eight preset badges needed for your league. So even if you give your badge a particular name, it's going to still be considered like a “Soul badge” as an example. After defeating all eight Gym leaders with the region and having the full group of Gym badges, a final step will probably be to walk down victory road and battle the elite four to your spot in the hall of fame. Have a concept on what you would like to see in the Pokemon MMO? Feel absolve to drop a comment below or look at a few other top gaming franchies that could be huge as MMOs. |