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Pokemon MMO A rather in-depth "What If..." article detailing a potential full-fledged, Pokemon MMO. Find out what are the combat will likely be like, the travel system and more importantly, the PvP. We’ve been seeking one for decades now: a Pokemon game that takes place in one massive world to ensure that we can “Catch ‘em all”. And while a fan-made pseudo-MMO has been made using some of the basic Pokemon elements in a very free-to-play Pokemon Online, I’m sure lots of people are wondering what might an official Pokemon MMO game really be like? Well, that maybe what this article is exactly about. We’ll take concepts from your favorite games from your past, and turn them into a brand new game concept. A real Pokemon MMO is a huge most wanted MMO for years, so let’s have a look at what Pokemon World Online would resemble in written form. The story for Pokemon World Online can be quite basic, because it would merely employ everything that had been created previously but combine all of it into one “Pokemon world”. The story will likely be about you, the player, starting out on your very own Pokemon journey. The game will allow you to choose one away from five regions so that you can start in since your home town, like: From there you'll meet one from the famous Pokemon professors from your video games who will serve as your mentor. Your mentor will walk you with the steps of teaching yourself to play the game, start you off with six Pokeballs and a Pokedex, and may store your entire future Pokemon inside their “Pokemon bank”. They will likely allow you to choose your very first Pokemon. Each starting region will have its own gang of “Beginner” Pokemon off their respective games, that will allow the players to become bit more diverse when getting started. You will eventually be capable to collect all 600 plus Pokemon, all within a single game by visiting the other regions. Your job will likely be to collect all the badges from your gym leaders to ensure that you can enter and win one with the Pokemon leagues. Pokemon league tournaments is only going to be held yearly in real life time, and when you meet the level requirements and also you have all of the badges to the region, then you may participate in that Pokemon league tournament to try to defeat the elite four and generate income and special prizes. To make things less overwhelming, the sport will only start off with a single league which will likely be the Indigo plateau; all other tournaments will probably be released later on as “Story Episodes” to give trainers something to check forward to. Pokemon games have never given us a good deal of choice for with regards to customization. You are either “Male” or “Female”, but now that you are having fun with thousands of other players from worldwide, that’s not planning to cut it. The game may have cartoon like graphics however be in 3D to mimic the Anime’s drawing style. The characters may have large eyes, lines for mouths, and dots for noses, similar to the characters through the popular MMO game Fly for Fun Online. Characters will probably be able to customize hair color and style, eye shape, mouth type, skin tone, and face shape. From there you is going to be able to choose from a basic template of five clothing styles, one from each region from the world, and you will probably be able to combination those parts to take a look a much more unique. After you advance in the sport you will likely be able to get better clothing and accessories to increase customize your character, with hats, shoes, and jackets. The game would then use a cash search for special hair and clothing. For example the money shop could give the players a choice to acquire the special “Cool trainer” wardrobe set. I always hated those guys but you have to admit, that they had some pretty cool looking jackets! Pokemon World Online will have all the fun mini games like the casinos, bike races, and wonder contests, and it may also have each and every city in the games and cartoon series, but all-in-one massive world. All with the Pokemon will roam the fields as random mobs, traveling only inside their preset limits for that location. If you need to look for a certain Pokemon you are going to use your Pokedex to discover which region it's in and which grass field within that area. Players is going to be able to naturally PM one another, add friends for their friends list, and trade items. The options menu will look like a Pokedex, so all your information for example battle wins, hours played, Pokemon that have been captured, and friends that were made, will all be stored inside your Pokedex menu. And as whether or not this were not obvious, all Pokemon will probably be tradable amongst other players. Players should be capable of put a price tag when trading Pokemon, that way you will have those notorious pirates out there selling Magikarp first million dollars. Others will tend to trade Pokemon for free, after they are of equal value. The game could have Pokemon centers for healing, general stores to acquire items and accessories, and obviously bike shops for transportation (we’ll end up in that below). Players will likely be able to buy and customize their houses, ranging from the tree houses and caves from Pokemon Ruby and Sapphire, to real houses with furniture and appliances. Players will likely be able to store their Pokemon and items at their house to ensure they no longer must rely on a Professor to ensure that they're. Things like grooming your Pokemon and fishing can play out as fun little mini games too, this way you don’t must sit around for hours on end watching your character fish in real time. The final thing for Pokemon’s life system, is crafting. You should be in a position to make your personal health potions, PP potions, and Pokeballs. In some from the games you can pick up apricorns and craft them into custom pokeballs, the MMO will likely keep this feature but all crafting will have out as a fun mini game, much like when crafting components of Allods Online. The cash shop will consist of special fishing rods to ensure you can catch more than just Magikarp. And as named above, it will likely have special clothing and accessories from which to choose, and not only for your trainer, but for your Pokemon as well. For example you can buy a red scarf to tie around your Pokemon’s neck, or cool shades to cover your Squirtle’s eyes, or why don't you consider a ribbon tied towards the top of a Jigglypuff’s head. You will even be in a position to choose custom Pokeballs, like fast balls, lure balls, timer balls, or perhaps the legendary master ball. You may also be able to buy custom furniture on your house making it a much more unique. And the famous HM (Hidden machines) to understand special moves like Surf, Fly, Cut, and Dig, will be special cash shop items. The cash shop may also have special items to boost Experience points and stats, much like the calcium and protein items you may buy on the general store inside the handheld games. And needless to say the cash shop will have legendary Pokemon that will still only be available for a limited amount of time. The cash shop will simply have useful rare items and Pokemon, all the opposite key features with the game will likely be free to learn. If the game is free to play having a well balanced cash shop, I think it will draw in thousands of players from all over the world and the action will stay around for decades to come. Pokemon battles are sort of what the overall game is about. So instead of the game having classes, it will be open to the ball player’s gameplay to stay along the lines in the original games. The MMO will likely be more casual, and that means you won’t have traditional classes and character types. Instead players can choose to be breeders, bug catchers, bird keepers, or fisherman, just determined by what Pokemon they capture and exactly how they map out their battle tactics. However, battles can play out differently then your handheld games. There won't be battle scenes; the battles will always be through the perspective of the trainer and definately will happen wherever you happen to be currently standing. You will almost always be the trainer and definately will choose attacks by using “Commands” assigned as hot keys, for example: “Move here”; “Dodge”; “Attack”; Or “Special”, that is for unique moves for that Pokemon type. If you click the “Special” button, a brand new list will appear allowing you to make use of one of one's special abilities, like Thundershock. Using specials will need down your Pokemon’s PP (Power points), so you can’t keep using the same skills again and again, just like inside handheld games. Some games have previously started employing a similar pet command system, such as the MMO Mabinogi online. You will likely be able to choose to let your Pokemon walk around with you at all times to ensure it can follow you like inside old Pokemon Yellow games. And to follow original rules, it is possible to only hold Six Pokemon along at one time. You will likely be able to use special HM moves to search or access blocked areas, letting you teach a flying type HM02 to “Fly”, or a water type HM03 to “Surf”, but a majority of importantly you is going to be able to work with these moves to wipe the opponent out in combat. While traveling with the grass fields, there will probably sometimes be special red name Pokemon, these Pokemon can get aggravated when you get too close to them and will attack your self on sight. If no pokemon happens to be out walking about together with you, your trainer will automatically throw one over to defend themselves. But let’s repeat the Pokemon doesn’t see you, and you also crouch down and continue to sneak on it. If you want to capture a wild Pokemon you are going to have to target it with one of your own Pokemon and engage it in combat, by just clicking on it and taking advantage of one in the commands up above. After getting the wild Pokemon’s life low enough, you may then throw a Pokeball to capture it. If you happen to fail, and your pokemon die, your character will automatically faint and teleport for the last known Pokemon center you visited, and all the Pokemon that fainted will lose a small level of experience points. There could be special PK channels within the game in order that players can decide to be notorious Pokemon stealers and player killers. If you might be a Player killer, in that case your name will change to a dark red, stopping PKers provides you with a blue name. If you are inside PK channel, and you get a wild Pokemon’s life low, another player may tend to throw their particular Pokeball in an attempt to capture it when you do. Doing this though will give the player a red name, letting everyone know that they stole your Pokemon. The system to discover who deserves the kill is going to be based on who dealt probably the most damage throughout the battle. If you don’t desire a red name, then you may have to create a team and communicate, or simply just go to your non-PK channel. Being a thief will have its benefits because you can finally capture a strong Pokemon that could have constantly escaped your grasp, but you'll sacrifice your good name within the process. This will offer players current debts create guilds like Team rocket, or any other guilds like the Pokemon rangers to stop these phones protect other players. If you don’t like planning to the PK channels, then you can decide to challenge other players inside a friendly Pokemon battle by simply requesting a duel together. All battles can take place most likely through single one on one battles, or team combat. Team battles may play out just like inside the newer games with two on two duels, however we are playing online, two isn’t enough so lets amp it down to four on four duels. Team battles may play out the same manner as single battles do, but will probably be a lot more frantic to the trainers trying to give out multiple commands. They could have to try to keep their own Pokemon alive, while with the same time trying taking their opponent’s Pokemon down. For the longest time the best way to get around in Pokemon games was to walk on foot, and after playing for several hours you ultimately earned a bike. In newer games you can now “dash” to perform from one town on the next. Running will be a standard way of getting around in Pokemon world online, and also the bikes will not have to be earned by completing a job, and can instead be in a Bike shop to ensure you can simply buy it with money. The game may have transportation stores to ensure you is going to be able to pick from bikes for example the “Mach bike” or the “Trick bike” from the Pokemon Ruby and Saphire games, as well as several other variations which have better stats but higher price tags. Bikes is going to be a faster method of traveling, however you won’t be capable of get across water or jagged rocks using them. This is where Boats and trains can be found in. For a small fee the ships will require you derived from one of region for the next to ensure that you can get across the water to the next town. You will also need to cross large areas of land in a short period of time; trains is going to be the land version from the cruise ships. They work the same manner so all you ought to do is get a ticket to access your next destination. Your Pokemon will also work as mounts to adopt you in one area on the next. As you get higher in level you is going to be able to purchase the Hidden machine moves through the cash shop, enabling you new means of travel like flying to the following destination, or be able to ride certain Pokemon to perform faster, or swim across large bodies of water while out on the ocean. Last and not least, the Gym leaders. Oh, the way we dreamed of running our personal Gym in the overall game. Many MMO games have guild houses, castles, or airships. Pokemon World Online may have Gyms. After creating your guild and saving up the proper amount of cash, you is going to be able to get a pass to open your own Pokemon Gym. You will pick a guild logo which will function as the badge you share. The game will start off with preset NPC Gyms located in every town in the game, but fat loss players create guilds, they will likely be able to hand out badges also. If a player challenges that Gym and so they win, chances are they'll will earn the badge so that they can compete in one in the official Pokemon league tournaments. To make sure inactive guilds are certainly not challenged, the overall game will have the Guild earn points; these points will likely be earned simply by Guild members being online. A guild member will earn some part for every hour they play the action. Guild members can also donate money to acquire certain bonuses for the guild, such as Experience buffs, or special guild clothing. After archiving the required amount of guild points you will be able to purchase your own personal Gym headquarters, and finally your own Gym league badge. Every Pokemon league has eight badges, therefore the badges will are available in types that you can choose from to fit one from the eight preset badges needed for that league. So in case you give your badge a unique name, it is going to still be considered as a “Soul badge” for example. After defeating all eight Gym leaders to the region and obtaining the full list of Gym badges, the final step will be to walk down victory road and battle the elite four for your spot in the hall of fame. Have a thought on what you'd like to see in a Pokemon MMO? Feel absolve to drop a comment below or check out a few other top gaming franchies that could be huge as MMOs. |