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Pokemon MMO A rather in-depth "What If..." article detailing a prospective full-fledged, Pokemon MMO. Find out just what the combat will be like, the travel system and more importantly, the PvP. We’ve been requesting one for many years now: a Pokemon game that can take place in one massive world in order that we can “Catch ‘em all”. And while a fan-made pseudo-MMO has been given using some in the basic Pokemon elements in a very free-to-play Pokemon Online, I’m sure many people are wondering what would an official Pokemon MMO game actually be like? Well, that maybe what this article is information on. We’ll take concepts from the favorite games from the past, and turn them into a brand new game concept. A real Pokemon MMO has been a most wanted MMO for a long time, so let’s look at what Pokemon World Online would appear to be in written form. The story for Pokemon World Online can be quite basic, because it would merely employ everything that is created during the past but combine everything into one “Pokemon world”. The story will be about you, you, beginning your very own Pokemon journey. The game will help you to choose one out of five regions for you to start in as your home town, such as: From there you'll meet one from the famous Pokemon professors from your video games that will serve as the mentor. Your mentor will walk you over the steps of understanding how to play the game, start you off with six Pokeballs and a Pokedex, and definately will store all your future Pokemon of their “Pokemon bank”. They may also allow you to decide on your very first Pokemon. Each starting region may have its own gang of “Beginner” Pokemon using their respective games, which will allow the players to become bit more diverse when beginning. You will eventually be capable of collect all 600 plus Pokemon, all in a single game by traveling to the other regions. Your job will probably be to collect all of the badges from the gym leaders to ensure that you can enter and win one of the Pokemon leagues. Pokemon league tournaments will simply be held once a year in real life time, of course, if you meet the level requirements and you have all the badges with the region, then you may participate in that Pokemon league tournament to try and defeat the elite four and generate income and special prizes. To make things less overwhelming, the sport will only start served by a single league which will probably be the Indigo plateau; other tournaments will likely be released in the future as “Story Episodes” to provide trainers something to look forward to. Pokemon games haven't given us much of a choice for with regards to customization. You are either “Male” or “Female”, however that you are playing with thousands of other players from all over the world, that’s not planning to cut it. The game would have cartoon like graphics but still be in 3D to mimic the Anime’s drawing style. The characters could have large eyes, lines for mouths, and dots for noses, just like the characters from the popular MMO game Fly for Fun Online. Characters is going to be able to customize hair color and style, eye shape, mouth type, skin tone, and face shape. From there you is going to be able to pick from a basic template of five clothing styles, one from each region of the world, and you will probably be able to combination those parts to appear a extra unique. After you advance in the action you will probably be able to get better clothing and accessories to increase customize your character, with hats, shoes, and jackets. The game would then use a cash look for special hair and clothing. For example the bucks shop could give the players a choice to purchase the special “Cool trainer” wardrobe set. I always hated those guys but you have to admit, they had some pretty cool looking jackets! Pokemon World Online can have all the fun mini games much like the casinos, bike races, and wonder contests, and it will likely have every single city from your games and cartoon series, but in one massive world. All with the Pokemon will roam the fields as random mobs, traveling only of their preset limits for that location. If you need to locate a certain Pokemon you'll use your Pokedex to get which region it really is in and which grass field within that area. Players is going to be able to obviously PM each other, add friends for their friends list, and trade items. The options menu will appear to be a Pokedex, so your information such as battle wins, hours played, Pokemon which are captured, and friends which are made, all will be stored as part of your Pokedex menu. And as when it were not obvious, all Pokemon will probably be tradable amongst other players. Players should be capable to put a price tag when trading Pokemon, that way you will have those notorious pirates on the market selling Magikarp for starters million dollars. Others will tend to trade Pokemon free of charge, as long as they are of equal value. The game could have Pokemon centers for healing, general stores to get items and accessories, and obviously bike shops for transportation (we’ll enter into that below). Players will likely be able to get and customize their houses, ranging through the tree houses and caves from Pokemon Ruby and Sapphire, to real houses with furniture and appliances. Players will even be in a position to store their Pokemon and items at their house to ensure they no longer need to rely on a Professor to keep them. Things like grooming your Pokemon and fishing will have out as fun little mini games as well, like that you don’t have to sit around for hours on end watching your character fish in real time. The final thing for Pokemon’s life system, is crafting. You should be capable of make your own personal health potions, PP potions, and Pokeballs. In some with the games you might pick up apricorns and craft them into custom pokeballs, the MMO will likely keep this feature but all crafting can play out as being a fun mini game, similar to when crafting products in Allods Online. The cash shop will incorporate special fishing rods so that you can catch not just Magikarp. And as named above, it will even have special clothing and accessories to select from, and not only on your trainer, however for your Pokemon at the same time. For example you may buy a red scarf to tie around your Pokemon’s neck, or cool shades to cover your Squirtle’s eyes, or think about a ribbon tied at the top of a Jigglypuff’s head. You will likely be able to choose custom Pokeballs, like fast balls, lure balls, timer balls, or the legendary master ball. You will even be capable to buy custom furniture on your house to really make it a extra unique. And the famous HM (Hidden machines) to master special moves like Surf, Fly, Cut, and Dig, will all be special cash shop items. The cash shop may also have special items to boost Experience points and stats, such as the calcium and protein items you could buy on the general store within the handheld games. And needless to say the cash shop can have legendary Pokemon that will only be designed for a limited period of time. The cash shop will still only have useful rare items and Pokemon, all the opposite key features with the game is going to be free to experience. If the overall game is absolve to play using a well balanced cash shop, I think it's going to draw in 1000s of players from all over the world and the overall game will stay around for many years to come. Pokemon battles are type of what the overall game is all about. So instead in the game having classes, it is going to be open to the ball player’s playing style to stay along the lines in the original games. The MMO will probably be more casual, and that means you won’t have traditional classes and character types. Instead players can tend to be breeders, bug catchers, bird keepers, or fisherman, just according to what Pokemon they capture and how they map out their battle tactics. However, battles will play out differently then this handheld games. There won't be battle scenes; the battles will always be in the perspective of the trainer and definately will happen wherever you might be currently standing. You will always be the trainer and definately will choose attacks by using “Commands” assigned as hot keys, like: “Move here”; “Dodge”; “Attack”; Or “Special”, that is for unique moves with the Pokemon type. If you click the “Special” button, a fresh list will show up allowing you to utilize one of your respective special abilities, like Thundershock. Using specials will require down your Pokemon’s PP (Power points), so you can’t keep utilizing the same skills again and again, just like in the handheld games. Some games have started by using a similar pet command system, for example the MMO Mabinogi online. You will be able to choose to let your Pokemon walk around with you at all times to ensure it can follow you around like inside the old Pokemon Yellow games. And to stick to original rules, you are able to only hold Six Pokemon together with you at one time. You will likely be capable to use special HM moves to search or access blocked areas, letting you teach a flying type HM02 to “Fly”, or a water type HM03 to “Surf”, but many importantly you is going to be able to work with these moves to wipe your assailant out in combat. While traveling through the grass fields, there'll sometimes be special red name Pokemon, these Pokemon can get aggravated if you achieve too near them and may attack yourself on sight. If no pokemon is out walking about with you, your trainer will automatically throw one in the market to defend themselves. But let’s the Pokemon doesn’t look at you, and also you crouch down and continue to sneak on it. If you want to capture a wild Pokemon you are going to have to target it with one of your own personal Pokemon and engage it in combat, simply by clicking on it and using one from the commands up above. After getting the wild Pokemon’s life low enough, you may then throw a Pokeball to capture it. If you happen to fail, and your entire pokemon die, your character will automatically faint and teleport for the last known Pokemon center you visited, and every one of the Pokemon that fainted will forfeit a small level of experience points. There could be special PK channels inside game to ensure that players can elect to be notorious Pokemon stealers and player killers. If you are a Player killer, after that your name can change to a deep red, stopping PKers provides you with a blue name. If you are within the PK channel, so you get a wild Pokemon’s life low, another player may choose to throw their very own Pokeball in an attempt to capture it before you decide to do. Doing this though will give the player a red name, letting everyone understand that they stole your Pokemon. The system to determine who deserves the kill is going to be based on who dealt probably the most damage through the battle. If you don’t want a red name, then you will have to develop a team and interact, or perhaps go to a non-PK channel. Being a thief can have its benefits because you are able to finally capture a solid Pokemon that will have constantly escaped your grasp, but you are going to sacrifice your good name inside the process. This will give players current debts create guilds like Team rocket, or any other guilds much like the Pokemon rangers to stop them to protect other players. If you don’t like planning to the PK channels, then you can decide to challenge other players in the friendly Pokemon battle just by requesting a duel using them. All battles can take place through either single one-to-one battles, or team combat. Team battles will have out just like inside newer games with two on two duels, but now we are playing online, two isn’t enough so lets amp up to four on four duels. Team battles may play out the same manner as single battles do, but is going to be a much bigger frantic for your trainers trying to give out multiple commands. They may have to try to keep their unique Pokemon alive, while with the same time trying taking their opponent’s Pokemon down. For the longest time inside your get around in Pokemon games was to walk on foot, and after playing for a number of hours you ultimately earned a motorcycle. In newer games you can now “dash” to operate from one town on the next. Running will be a standard supply of around in Pokemon world online, and also the bikes will not must be earned by completing an activity, and often will instead be inside a Bike shop so that you can simply buy it with money. The game may have transportation stores to ensure you is going to be able to select from bikes such as the “Mach bike” or “Trick bike” in the Pokemon Ruby and Saphire games, as well as several other variations which have better stats but higher price tags. Bikes will likely be a faster way of traveling, however you won’t be in a position to get across water or jagged rocks with these. This is where Boats and trains come in. For a small fee the ships will need you in one region on the next to ensure that you can get through the water towards the next town. You will also need to cross large regions of land inside a short timeframe; trains will probably be the land version from the cruise ships. They will continue to work the same manner so all you must do is purchase a ticket to get at your next destination. Your Pokemon will also work as mounts to look at you derived from one of area on the next. As you get higher in level you will be able to buy the Hidden machine moves from your cash shop, providing you new strategies to travel for example flying to your following destination, or be capable to ride certain Pokemon to run faster, or swim across large bodies of water while out cruising. Last although not least, the Gym leaders. Oh, the way we dreamed of running our personal Gym in the action. Many MMO games are in possession of guild houses, castles, or airships. Pokemon World Online may have Gyms. After creating your guild and saving up the proper amount of cash, you will probably be able to purchase a pass to open your own personal Pokemon Gym. You will select a guild logo which will serve as the badge you offer. The game will start served by preset NPC Gyms in every town from the game, but fat loss players create guilds, they will likely be able to give away badges at the same time. If a player challenges that Gym and so they win, they will earn the badge in order that they can compete in one from the official Pokemon league tournaments. To make sure inactive guilds usually are not challenged, the overall game will have the Guild earn points; these points is going to be earned by simply Guild members being online. A guild member will earn one point for every hour they play the sport. Guild members can also donate money to get certain bonuses for that guild, for example Experience buffs, or special guild clothing. After archiving the mandatory amount of guild points you will probably be able to purchase your own Gym headquarters, and finally your personal Gym league badge. Every Pokemon league has eight badges, therefore the badges will come in types that you can choose from to match one from the eight preset badges needed with the league. So although you may give your badge a unique name, it's going to still be considered as being a “Soul badge” for example. After defeating all eight Gym leaders for your region and acquiring the full list of Gym badges, the final step will be to walk down victory road and battle the elite four to your spot within the hall of fame. Have a thought on what you would like to see inside a Pokemon MMO? Feel free to drop a comment below or have a look at a few other top gaming franchies that could be huge as MMOs. |