This is the complete list of members for VoxelFarm::CBlockData, including all inherited members.
| beginChanges() | VoxelFarm::CBlockData | virtual |
| blockCache | VoxelFarm::CBlockData | |
| blockCacheHandler (defined in VoxelFarm::CBlockData) | VoxelFarm::CBlockData | protected |
| blockIO (defined in VoxelFarm::CBlockData) | VoxelFarm::CBlockData | protected |
| CBlockData(void) (defined in VoxelFarm::CBlockData) | VoxelFarm::CBlockData | |
| cellChildIsInProcessForUpdate(CellId cell) (defined in VoxelFarm::CBlockData) | VoxelFarm::CBlockData | |
| cellIsPendingForUpdate(CellId cell) (defined in VoxelFarm::CBlockData) | VoxelFarm::CBlockData | |
| cellProcessed(CellId cell) (defined in VoxelFarm::CBlockData) | VoxelFarm::CBlockData | |
| createThreadContext() override | VoxelFarm::CBlockData | virtual |
| disposeThreadContext(void *threadContext) override | VoxelFarm::CBlockData | virtual |
| endChanges() | VoxelFarm::CBlockData | virtual |
| fetchCacheData(CellId cell, bool create) | VoxelFarm::CBlockData | virtual |
| fetchData(CellId cell, bool create) | VoxelFarm::CBlockData | virtual |
| getBlock(CellId cell, int x, int y, int z, int &material, double &dx, double &dy, double &dz) | VoxelFarm::CBlockData | virtual |
| getContourData(CellId cell, ContourVoxelData *data, bool &empty, void *threadContext) override | VoxelFarm::CBlockData | virtual |
| getNextPendingForUpdate(CellId cell=0) (defined in VoxelFarm::CBlockData) | VoxelFarm::CBlockData | |
| getStatsContourId() override | VoxelFarm::CBlockData | inlinevirtual |
| getStatsPlanJobsId() | VoxelFarm::IVoxelLayer | inlinevirtual |
| getStatsRunJobsId() | VoxelFarm::IVoxelLayer | inlinevirtual |
| getVoxelIntersections(VoxelFarm::Algebra::Vector *result, BlockVoxelData *data, CellId cell, int x, int y, int z) | VoxelFarm::CBlockData | |
| IMMEDIATE_UPDATE_LOD (defined in VoxelFarm::CBlockData) | VoxelFarm::CBlockData | static |
| isCacheable() override | VoxelFarm::CBlockData | inlinevirtual |
| loadCell(CellId cell) | VoxelFarm::CBlockData | |
| lock | VoxelFarm::CBlockData | mutable |
| pendingForUpdate() (defined in VoxelFarm::CBlockData) | VoxelFarm::CBlockData | |
| planJobs(Scene *scene) | VoxelFarm::IVoxelLayer | inlinevirtual |
| removeFromCache(CellId cell) | VoxelFarm::CBlockData | |
| runJobs() | VoxelFarm::IVoxelLayer | inlinevirtual |
| saveCell(CellId cell, BlockVoxelData *data) | VoxelFarm::CBlockData | |
| setBlock(CellId &cell, int &x, int &y, int &z, int material, double dx, double dy, double dz, TSet< CellId > *changedCells) | VoxelFarm::CBlockData | virtual |
| setBlockCacheHandler(IBlockCache *blockCacheHandler) | VoxelFarm::CBlockData | |
| setBlockIOHandler(IBlockIO *blockIOHandler) | VoxelFarm::CBlockData | |
| trackCellChanges(CellId cell, const BlockVoxelData *blockData) | VoxelFarm::CBlockData | virtual |
| undo(TSet< CellId > &changedCells) | VoxelFarm::CBlockData | virtual |
| undoData | VoxelFarm::CBlockData | |
| updateLOD(const TSet< CellId > &changedCells) | VoxelFarm::CBlockData | virtual |
| ~CBlockData(void) (defined in VoxelFarm::CBlockData) | VoxelFarm::CBlockData | virtual |