VoxelFarm::CHeightmapTerrain Member List

This is the complete list of members for VoxelFarm::CHeightmapTerrain, including all inherited members.

biLinearInterpolate(double p[2][2], double x, double y) (defined in VoxelFarm::CHeightmapTerrain)VoxelFarm::CHeightmapTerraininlinestatic
CHeightmapTerrain(CMaterialLibrary *materialLibrary, CHeightmap *heightmap, IMask *instanceMask, IMask *waterMask, int downsampling)VoxelFarm::CHeightmapTerrain
CornerMap (defined in VoxelFarm::CHeightmapTerrain)VoxelFarm::CHeightmapTerrainstatic
createThreadContext() overrideVoxelFarm::CHeightmapTerrainvirtual
disposeThreadContext(void *threadContext) overrideVoxelFarm::CHeightmapTerrainvirtual
downsampling (defined in VoxelFarm::CHeightmapTerrain)VoxelFarm::CHeightmapTerrain
EdgeMap (defined in VoxelFarm::CHeightmapTerrain)VoxelFarm::CHeightmapTerrainstatic
getContourData(CellId cell, ContourVoxelData *data, bool &empty, void *threadContext) overrideVoxelFarm::CHeightmapTerrainvirtual
getContourDataAdaptive(CellId cell, ContourVoxelData *data, bool &empty, void *threadContext)VoxelFarm::CHeightmapTerrainprotected
getContourDataRegular(CellId cell, ContourVoxelData *data, bool &empty, void *threadContext)VoxelFarm::CHeightmapTerrainprotected
getDisplacement(unsigned char *displacementData, int displacementDataSize, double pos[3], Algebra::Vector &normal, double freq) (defined in VoxelFarm::CHeightmapTerrain)VoxelFarm::CHeightmapTerraininlinestatic
getDisplacementMapValue(unsigned char *displacementData, int displacementDataSize, double x, double y) (defined in VoxelFarm::CHeightmapTerrain)VoxelFarm::CHeightmapTerraininlinestatic
getStatsContourId() overrideVoxelFarm::CHeightmapTerraininlinevirtual
getStatsPlanJobsId()VoxelFarm::IVoxelLayerinlinevirtual
getStatsRunJobsId()VoxelFarm::IVoxelLayerinlinevirtual
heightmap (defined in VoxelFarm::CHeightmapTerrain)VoxelFarm::CHeightmapTerrain
instanceMask (defined in VoxelFarm::CHeightmapTerrain)VoxelFarm::CHeightmapTerrain
isCacheable()VoxelFarm::IVoxelLayerinlinevirtual
materialLibrary (defined in VoxelFarm::CHeightmapTerrain)VoxelFarm::CHeightmapTerrain
planJobs(Scene *scene)VoxelFarm::IVoxelLayerinlinevirtual
runJobs()VoxelFarm::IVoxelLayerinlinevirtual
underwaterBiome (defined in VoxelFarm::CHeightmapTerrain)VoxelFarm::CHeightmapTerrain
waterMask (defined in VoxelFarm::CHeightmapTerrain)VoxelFarm::CHeightmapTerrain