| CHeightmapWaterLayer(IHydroHeightmapPage *heightmap, MaterialId waterMaterial, double seaLevel, double springLevel) (defined in VoxelFarm::CHeightmapWaterLayer) | VoxelFarm::CHeightmapWaterLayer | |
| createThreadContext() | VoxelFarm::IVoxelLayer | inlinevirtual |
| disposeThreadContext(void *threadContext) | VoxelFarm::IVoxelLayer | inlinevirtual |
| getContourData(CellId cell, ContourVoxelData *data, bool &empty, void *threadContext) override | VoxelFarm::CHeightmapWaterLayer | virtual |
| getMaskValue(double x, double y, double z) | VoxelFarm::CHeightmapWaterLayer | virtual |
| getStatsContourId() override | VoxelFarm::CHeightmapWaterLayer | inlinevirtual |
| getStatsPlanJobsId() | VoxelFarm::IVoxelLayer | inlinevirtual |
| getStatsRunJobsId() | VoxelFarm::IVoxelLayer | inlinevirtual |
| getTile(CellId cell) (defined in VoxelFarm::CHeightmapWaterLayer) | VoxelFarm::CHeightmapWaterLayer | |
| getTile(int level, int xc, int yc, int zc) (defined in VoxelFarm::CHeightmapWaterLayer) | VoxelFarm::CHeightmapWaterLayer | |
| heightmap (defined in VoxelFarm::CHeightmapWaterLayer) | VoxelFarm::CHeightmapWaterLayer | |
| isCacheable() | VoxelFarm::IVoxelLayer | inlinevirtual |
| lock (defined in VoxelFarm::CHeightmapWaterLayer) | VoxelFarm::CHeightmapWaterLayer | |
| PAGE_SIZE (defined in VoxelFarm::CHeightmapWaterLayer) | VoxelFarm::CHeightmapWaterLayer | static |
| pages (defined in VoxelFarm::CHeightmapWaterLayer) | VoxelFarm::CHeightmapWaterLayer | |
| pendingCells (defined in VoxelFarm::CHeightmapWaterLayer) | VoxelFarm::CHeightmapWaterLayer | |
| pendingQueue (defined in VoxelFarm::CHeightmapWaterLayer) | VoxelFarm::CHeightmapWaterLayer | |
| planJobs(Scene *scene) override | VoxelFarm::CHeightmapWaterLayer | virtual |
| runJobs() override | VoxelFarm::CHeightmapWaterLayer | virtual |
| seaLevel (defined in VoxelFarm::CHeightmapWaterLayer) | VoxelFarm::CHeightmapWaterLayer | |
| springLevel (defined in VoxelFarm::CHeightmapWaterLayer) | VoxelFarm::CHeightmapWaterLayer | |
| TILE_LOD (defined in VoxelFarm::CHeightmapWaterLayer) | VoxelFarm::CHeightmapWaterLayer | static |
| TILE_SIZE (defined in VoxelFarm::CHeightmapWaterLayer) | VoxelFarm::CHeightmapWaterLayer | static |
| waterMaterial (defined in VoxelFarm::CHeightmapWaterLayer) | VoxelFarm::CHeightmapWaterLayer | |
| ~CHeightmapWaterLayer() (defined in VoxelFarm::CHeightmapWaterLayer) | VoxelFarm::CHeightmapWaterLayer | virtual |