extension.h
1 #pragma once
2 
3 namespace VoxelFarm
4 {
5  namespace API
6  {
7  enum PropertyType
8  {
9  UNKNOWN,
10  BOOL,
11  INT,
12  FLOAT,
13  STRING,
14  FILE,
15  OBJECT,
16  OBJECT_MASK,
17  OBJECT_HEIGHTMAP,
18  OBJECT_DISPLACEMENTMAP,
19  OBJECT_MATERIAL
20  };
21 
22  static const int MATERIAL_NONE = 0xFFFF;
23  }
24 }
Contains all classes and functions for the VoxelFarm engine.