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Pokemon MMO A rather in-depth "What If..." article detailing a prospective full-fledged, Pokemon MMO. Find out exactly what the combat will likely be like, the travel system and more importantly, the PvP. We’ve been requesting one for decades now: a Pokemon game which takes place in one massive world so that we can “Catch ‘em all”. And while a fan-made pseudo-MMO has been manufactured using some in the basic Pokemon elements in a very free-to-play Pokemon Online, I’m sure a number of people are wondering what would an official Pokemon MMO game sometimes be like? Well, it is exactly what this article is exactly about. We’ll take concepts from our favorite games in the past, and turn them into a whole new game concept. A real Pokemon MMO has been a most wanted MMO for some time, so let’s take a look at what Pokemon World Online would appear to be in written form. The story for Pokemon World Online could be quite basic, as it would simply employ everything that was already created in the past but combine everything into one “Pokemon world”. The story will likely be about you, the ball player, beginning your very own Pokemon journey. The game will allow you to choose one beyond five regions that you should start in because your home town, for example: From there you are going to meet one of the famous Pokemon professors from your video games who'll serve because your mentor. Your mentor will walk you through the steps of understanding how to play the game, start you served by six Pokeballs as well as a Pokedex, and can store your future Pokemon within their “Pokemon bank”. They will also allow you to select your initial Pokemon. Each starting region can have its own band of “Beginner” Pokemon using their respective games, that can allow the players to become a bit more diverse when beginning. You will eventually be in a position to collect all 600 plus Pokemon, all inside a single game by planing a trip to the other regions. Your job will likely be to collect each of the badges through the gym leaders so that you can enter and win one of the Pokemon leagues. Pokemon league tournaments will simply be held yearly in real life time, if you satisfy the level requirements and you also have each of the badges for that region, then you can participate in that Pokemon league tournament to attempt to defeat the elite four and earn money and special prizes. To make things rather less overwhelming, the overall game will only start with a single league which will probably be the Indigo plateau; other tournaments is going to be released in the foreseeable future as “Story Episodes” to provide trainers something to check forward to. Pokemon games haven't given us much of a choice for in terms of customization. You are either “Male” or “Female”, these days that you are having fun with thousands of other players from all over the world, that’s not gonna cut it. The game would have cartoon like graphics but nonetheless be in 3D to mimic the Anime’s drawing style. The characters can have large eyes, lines for mouths, and dots for noses, just like the characters in the popular MMO game Fly for Fun Online. Characters will probably be able to customize hair color and style, eye shape, mouth type, skin color, and face shape. From there you is going to be able from which to choose a basic template of five clothing styles, one from each region with the world, and you is going to be able to combine those parts to look a bit more unique. After you advance in the sport you will probably be able to purchase better clothing and accessories to help customize your character, with hats, shoes, and jackets. The game would then use a cash go shopping for special hair and clothing. For example the cash shop could supply the players a choice to purchase the special “Cool trainer” wardrobe set. I always hated those guys but you have to admit, they had some pretty cool looking jackets! Pokemon World Online will have all the fun mini games such as the casinos, bike races, and wonder contests, and it will likely have each and every city from your games and cartoon series, but in one massive world. All of the Pokemon will roam the fields as random mobs, traveling only inside their preset limits for your location. If you need to discover a certain Pokemon you will use your Pokedex to locate which region it really is in and which grass field within that area. Players is going to be able to needless to say PM the other person, add friends for their friends list, and trade items. The options menu will look like a Pokedex, so your entire information for example battle wins, hours played, Pokemon which were captured, and friends that were made, will be stored inside your Pokedex menu. And as if it were not obvious, all Pokemon will be tradable amongst other players. Players should be capable to put a price tag when trading Pokemon, that way you will have those notorious pirates around selling Magikarp for just one million dollars. Others will choose to trade Pokemon free of charge, after they are of equal value. The game could have Pokemon centers for healing, general stores to buy items and accessories, and of course bike shops for transportation (we’ll enter into that below). Players will probably be able to acquire and customize their houses, ranging from the tree houses and caves from Pokemon Ruby and Sapphire, to real houses with furniture and appliances. Players will even be capable to store their Pokemon and items at their house to ensure that they no longer have to rely on a Professor to ensure that they're. Things like grooming your Pokemon and fishing may play out as fun little mini games at the same time, that way you don’t need to sit around throughout the day watching your character fish in real time. The final thing for Pokemon’s life system, is crafting. You should be capable of make your own health potions, PP potions, and Pokeballs. In some from the games you could pick up apricorns and craft them into custom pokeballs, the MMO may also keep this feature but all crafting can play out like a fun mini game, comparable to when crafting components of Allods Online. The cash shop will consist of special fishing rods in order that you can catch more than just Magikarp. And as named above, it may also have special clothing and accessories to pick from, but not only for your trainer, however for your Pokemon also. For example you could buy a red scarf to tie around your Pokemon’s neck, or cool shades to pay for your Squirtle’s eyes, or what about a ribbon tied at the top of a Jigglypuff’s head. You may also be able to choose custom Pokeballs, like fast balls, lure balls, timer balls, or even the legendary master ball. You will likely be in a position to buy custom furniture on your house to make it a bit more unique. And the famous HM (Hidden machines) to find out special moves like Surf, Fly, Cut, and Dig, will be special cash shop items. The cash shop may also have special items to boost Experience points and stats, much like the calcium and protein items you might buy at the general store inside the handheld games. And needless to say the cash shop could have legendary Pokemon that will still only be readily available for a limited timeframe. The cash shop will simply have useful rare items and Pokemon, all another key features in the game is going to be free to experience. If the sport is absolve to play using a well balanced cash shop, I think it'll draw in thousands of players from all over the world and the overall game will stay around for a long time to come. Pokemon battles are type of what the action is about. So instead from the game having classes, it will likely be open to the player’s playing style to stay along the lines in the original games. The MMO will probably be more casual, which means you won’t have traditional classes and character types. Instead players can choose to be breeders, bug catchers, bird keepers, or fisherman, just determined by what Pokemon they capture and how they map out their battle tactics. However, battles may play out differently then your handheld games. There will not be battle scenes; the battles will always be through the perspective of one's trainer and definately will happen wherever you are currently standing. You can be the trainer and definately will choose attacks by making use of “Commands” assigned as hot keys, like: “Move here”; “Dodge”; “Attack”; Or “Special”, which can be for unique moves to the Pokemon type. If you click the “Special” button, a brand new list will pop-up allowing you to use one of one's special abilities, like Thundershock. Using specials will need down your Pokemon’s PP (Power points), so you can’t keep using the same skills again and again, just like inside handheld games. Some games have previously started by using a similar pet command system, including the MMO Mabinogi online. You will be able to elect to let your Pokemon walk around along at all times to ensure that it can follow you like inside old Pokemon Yellow games. And to stay with original rules, it is possible to only hold Six Pokemon along at one time. You will also be capable to use special HM moves to travel or access blocked areas, helping you to teach a flying type HM02 to “Fly”, or even a water type HM03 to “Surf”, but many importantly you will probably be able to utilize these moves to wipe the opponent out in combat. While traveling with the grass fields, there'll sometimes be special red name Pokemon, these Pokemon can get aggravated when you get too all-around them and can attack your self on sight. If no pokemon is now out walking about with you, your trainer will automatically throw one in the market to defend themselves. But let’s say the Pokemon doesn’t help you, and you crouch down and attempt to sneak on it. If you want to capture a wild Pokemon you may have to target it with one of your own personal Pokemon and engage it in combat, merely by clicking on it and ultizing one with the commands up above. After getting the wild Pokemon’s life low enough, you are going to then throw a Pokeball to capture it. If you happen to fail, and all of your pokemon die, your character will automatically faint and teleport on the last known Pokemon center you visited, and each of the Pokemon that fainted will lose a small volume of experience points. There could be special PK channels inside the game in order that players can elect to be notorious Pokemon stealers and player killers. If you might be a Player killer, after that your name changes to a deep red, stopping PKers will give you a blue name. If you are within the PK channel, and you also get a wild Pokemon’s life low, another player may elect to throw their unique Pokeball to try and capture it before you do. Doing this though will give the ball player a red name, letting everyone realize that they stole your Pokemon. The system to find out who deserves the kill is going to be based on who dealt the most damage through the entire battle. If you don’t need a red name, then you'll have to produce a team and interact, or perhaps go to some non-PK channel. Being a thief could have its benefits because you can finally capture a strong Pokemon which could have constantly escaped your grasp, but you may sacrifice your good name within the process. This gives players the choice to create guilds like Team rocket, or other guilds much like the Pokemon rangers to stop these phones protect other players. If you don’t like planning to the PK channels, then you can decide to challenge other players inside a friendly Pokemon battle just by requesting a duel with these. All battles can take place either through single one on one battles, or team combat. Team battles will play out just like in the newer games with two on two duels, however we are playing online, two isn’t enough so lets amp up to four on four duels. Team battles will play out the in an identical way as single battles do, but will be a much more frantic to the trainers trying to give out multiple commands. They will have to try to keep their own Pokemon alive, while on the same time trying taking their opponent’s Pokemon down. For the longest time inside your get around in Pokemon games ended up being to walk on foot, and after playing for several hours you finally earned a bicycle. In newer games it is possible to now “dash” to perform from one town towards the next. Running is going to be a standard way of getting around in Pokemon world online, and the bikes will not must be earned by completing a job, but will instead be within a Bike shop in order that you can simply buy it with money. The game could have transportation stores to ensure that you is going to be able from which to choose bikes including the “Mach bike” or perhaps the “Trick bike” from your Pokemon Ruby and Saphire games, in addition to several other variations who have better stats but higher price tags. Bikes will be a faster strategy for traveling, nevertheless, you won’t be in a position to get across water or jagged rocks together. This is where Boats and trains can be found in. For a small fee the ships will take you derived from one of region to the next in order that you can get across the water to the next town. You will also need to cross large aspects of land within a short amount of time; trains will be the land version from the cruise ships. They will work the same manner so all you have to do is get a ticket to get at your next destination. Your Pokemon will also be mounts to adopt you derived from one of area to the next. As you get higher in level you is going to be able to acquire the Hidden machine moves in the cash shop, permitting you new ways of travel such as flying to your following destination, or be capable of ride certain Pokemon to run faster, or swim across large bodies of water while out cruising. Last however, not least, the Gym leaders. Oh, how we dreamed of running our personal Gym in the overall game. Many MMO games have guild houses, castles, or airships. Pokemon World Online will have Gyms. After creating your guild and saving up the proper amount of income, you is going to be able to purchase a pass to open your individual Pokemon Gym. You will pick a guild logo which will function as the badge you hand out. The game will start served by preset NPC Gyms in every town of the game, but as increasing numbers of players create guilds, they will probably be able to hand out badges at the same time. If a player challenges that Gym plus they win, they will create the badge to ensure that they can compete in one of the official Pokemon league tournaments. To make sure inactive guilds are not challenged, the sport will have the Guild earn points; these points will probably be earned just by Guild members being online. A guild member will earn some point for every hour they play the overall game. Guild members can also donate money to purchase certain bonuses for that guild, such as Experience buffs, or special guild clothing. After archiving the required amount of guild points you is going to be able to purchase your own Gym headquarters, and finally your own Gym league badge. Every Pokemon league has eight badges, hence the badges will are available in types that you can decide from to complement one from the eight preset badges needed to the league. So in case you give your badge a particular name, it'll still be considered being a “Soul badge” for instance. After defeating all eight Gym leaders for your region and getting the full group of Gym badges, the last step will likely be to walk down victory road and battle the elite four to your spot inside hall of fame. Have a concept on what you would like to see in a very Pokemon MMO? Feel liberated to drop a comment below or look at a few other top gaming franchies that would be huge as MMOs.