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Pokemon MMO A rather in-depth "What If..." article detailing any full-fledged, Pokemon MMO. Find out what the combat will probably be like, the travel system above all, the PvP. We’ve been requesting one for decades now: a Pokemon game that takes place in one massive world so that we can “Catch ‘em all”. And while a fan-made pseudo-MMO has been created using some of the basic Pokemon elements in the free-to-play Pokemon Online, I’m sure a lot of people are wondering an amount an official Pokemon MMO game really be like? Well, that maybe what this article is all about. We’ll take concepts from our favorite games from the past, and turn them into a whole new game concept. A real Pokemon MMO has been a most wanted MMO for some time, so let’s have a look at what Pokemon World Online would look like in written form. The story for Pokemon World Online would be quite basic, because it would merely employ everything that had been created during the past but combine it all into one “Pokemon world”. The story will probably be about you, the ball player, starting your very own Pokemon journey. The game will help you to choose one from five regions that you can start in as your home town, including: From there you will meet one with the famous Pokemon professors from your video games which will serve since your mentor. Your mentor will walk you over the steps of teaching yourself to play the game, start you off with six Pokeballs as well as a Pokedex, and definately will store your entire future Pokemon of their “Pokemon bank”. They will likely allow you to choose your initial Pokemon. Each starting region can have its own gang of “Beginner” Pokemon from their respective games, which will allow the players to become a bit more diverse when starting out. You will eventually be capable of collect all 600 plus Pokemon, all in just a single game by visiting the other regions. Your job is going to be to collect each of the badges from your gym leaders so that you can enter and win one of the Pokemon leagues. Pokemon league tournaments will simply be held one per year in real life time, and if you meet the level requirements and also you have all the badges for that region, then you can participate in that Pokemon league tournament to try to defeat the elite four and earn money and special prizes. To make things rather less overwhelming, the action will only start off with a single league which is going to be the Indigo plateau; all the other tournaments is going to be released in the future as “Story Episodes” to present trainers something to appear forward to. Pokemon games have never given us a good deal of choice for in relation to customization. You are either “Male” or “Female”, but now that you are having fun with thousands of other players from around the globe, that’s not gonna cut it. The game may have cartoon like graphics but nonetheless be in 3D to mimic the Anime’s drawing style. The characters will have large eyes, lines for mouths, and dots for noses, similar to the characters from the popular MMO game Fly for Fun Online. Characters will probably be able to customize hair color and style, eye shape, mouth type, complexion, and face shape. From there you will likely be able to choose from a basic template of five clothing styles, one from each region of the world, and you will probably be able to combination those parts to check a bit more unique. After you advance in the sport you will likely be able to acquire better clothing and accessories to further customize your character, with hats, shoes, and jackets. The game would then have a cash shop for special hair and clothing. For example the money shop could provide players a choice to get the special “Cool trainer” wardrobe set. I always hated those guys but you have to admit, that they had some pretty cool looking jackets! Pokemon World Online can have all the fun mini games such as the casinos, bike races, and sweetness contests, and it may also have every single city from the games and cartoon series, but everything in one massive world. All of the Pokemon will roam the fields as random mobs, traveling only within their preset limits for your location. If you need to discover a certain Pokemon you are going to use your Pokedex to get which region it can be in and which grass field within that area. Players will probably be able to needless to say PM one another, add friends for their friends list, and trade items. The options menu will appear to be a Pokedex, so your entire information including battle wins, hours played, Pokemon which were captured, and friends that were made, all will be stored as part of your Pokedex menu. And as whether it were not obvious, all Pokemon will be tradable amongst other players. Players should be in a position to put a price tag when trading Pokemon, that way you'll have those notorious pirates out there selling Magikarp first million dollars. Others will tend to trade Pokemon at no cost, once they are of equal value. The game can have Pokemon centers for healing, general stores to purchase items and accessories, and naturally bike shops for transportation (we’ll get into that below). Players is going to be able to get and customize their houses, ranging from your tree houses and caves from Pokemon Ruby and Sapphire, to real houses with furniture and appliances. Players may also be capable of store their Pokemon and items at their house to ensure that they no longer ought to rely on a Professor to keep them. Things like grooming your Pokemon and fishing can play out as fun little mini games too, this way you don’t have to sit around throughout the day watching your character fish in real time. The final thing for Pokemon’s life system, is crafting. You should be capable to make your personal health potions, PP potions, and Pokeballs. In some in the games you could pick up apricorns and craft them into custom pokeballs, the MMO will likely keep this feature but all crafting will play out as a fun mini game, much like when crafting components of Allods Online. The cash shop will consist of special fishing rods to ensure you can catch more than simply Magikarp. And as named above, it will likely have special clothing and accessories from which to choose, but not only on your trainer, but for your Pokemon also. For example you can buy a red scarf to tie around your Pokemon’s neck, or cool shades to pay for your Squirtle’s eyes, or why don't you consider a ribbon tied on top of a Jigglypuff’s head. You will even be capable of choose custom Pokeballs, like fast balls, lure balls, timer balls, or perhaps the legendary master ball. You will also be capable of buy custom furniture to your house making it a much more unique. And the famous HM (Hidden machines) to master special moves like Surf, Fly, Cut, and Dig, all will be special cash shop items. The cash shop may also have special things to boost Experience points and stats, much like the calcium and protein items you might buy in the general store within the handheld games. And of course the cash shop can have legendary Pokemon that will still only be available for a limited length of time. The cash shop will only have useful rare items and Pokemon, all another key features from the game will be free to try out. If the game is liberated to play using a well balanced cash shop, I think it will draw in thousands of players coming from all over the world and the game will stay around for a long time to come. Pokemon battles are form of what the game is about. So instead from the game having classes, it will probably be open to the ball player’s playing style to stay along the lines with the original games. The MMO will be more casual, so you won’t have traditional classes and character types. Instead players can choose to be breeders, bug catchers, bird keepers, or fisherman, just based on what Pokemon they capture and the way they organize their battle tactics. However, battles will play out differently then the handheld games. There are not battle scenes; the battles will always be from the perspective of the trainer and definately will happen wherever you happen to be currently standing. You can be the trainer and can choose attacks through the use of “Commands” assigned as hot keys, for example: “Move here”; “Dodge”; “Attack”; Or “Special”, which is for unique moves for your Pokemon type. If you click the “Special” button, a whole new list will show up allowing you to utilize one of one's special abilities, like Thundershock. Using specials is going to take down your Pokemon’s PP (Power points), which means you can’t keep employing the same skills repeatedly, just like in the handheld games. Some games have started using a similar pet command system, including the MMO Mabinogi online. You will probably be able to choose to let your Pokemon walk around together with you at all times so that it can follow you like within the old Pokemon Yellow games. And to stick to original rules, you can only hold Six Pokemon together with you at one time. You will even be capable to use special HM moves traveling or access blocked areas, allowing you to teach a flying type HM02 to “Fly”, or possibly a water type HM03 to “Surf”, most importantly you will probably be able to utilize these moves to wipe your opponent out in combat. While traveling with the grass fields, there will probably sometimes be special red name Pokemon, these Pokemon is certain to get aggravated driving under the influence too near to them and definately will attack yourself sight. If no pokemon is currently out walking about together with you, your trainer will automatically throw one over to defend themselves. But let’s repeat the Pokemon doesn’t view you, and you crouch down and then try to sneak on it. If you want to capture a wild Pokemon you are going to have to target it with one of your individual Pokemon and engage it in combat, simply by clicking on it and taking advantage of one from the commands up above. After getting the wild Pokemon’s life low enough, you are going to then throw a Pokeball to capture it. If you happen to fail, and your pokemon die, your character will automatically faint and teleport to the last known Pokemon center you visited, and every one of the Pokemon that fainted will suffer a small amount of experience points. There could be special PK channels within the game in order that players can decide to be notorious Pokemon stealers and player killers. If you might be a Player killer, after that your name changes to a dark red, stopping PKers will provide you with a blue name. If you are inside the PK channel, and you get a wild Pokemon’s life low, another player may choose to throw their unique Pokeball in an attempt to capture it when you do. Doing this though will give the ball player a red name, letting everyone realize that they stole your Pokemon. The system to determine who deserves the kill will likely be based on who dealt probably the most damage throughout the battle. If you don’t want a red name, then you may have to develop a team and work together, or just go with a non-PK channel. Being a thief may have its benefits because you'll be able to finally capture a solid Pokemon which could have constantly escaped your grasp, but you may sacrifice your good name inside process. This will offer players the choice to create guilds like Team rocket, or any other guilds such as the Pokemon rangers to try to stop the crooks to protect other players. If you don’t like planning to the PK channels, then you can choose to challenge other players in a very friendly Pokemon battle by simply requesting a duel with them. All battles can take place through single one-on-one battles, or team combat. Team battles will play out just like inside newer games with two on two duels, the good news is we are playing online, two isn’t enough so lets amp up to four on four duels. Team battles will have out the same manner as single battles do, but will be a much bigger frantic for the trainers trying to provide out multiple commands. They could have to try to keep their very own Pokemon alive, while in the same time trying taking their opponent’s Pokemon down. For the longest time the only way to get around in Pokemon games was to walk on foot, and after playing for many hours you ultimately earned a motorcycle. In newer games you can now “dash” to own from one town towards the next. Running will probably be a standard supply of around in Pokemon world online, and also the bikes will not need to be earned by completing an activity, and often will instead be inside of a Bike shop to ensure that you can simply buy it with money. The game will have transportation stores so that you is going to be able to choose from bikes for example the “Mach bike” or “Trick bike” in the Pokemon Ruby and Saphire games, along with several other variations which have better stats but higher price tags. Bikes will be a faster means of traveling, however you won’t be able to get across water or jagged rocks together. This is where Boats and trains are available in. For a small fee the ships will require you in one region for the next to ensure that you can get over the water on the next town. You may also need to cross large aspects of land within a short timeframe; trains will likely be the land version of the cruise ships. They works the same way so all you ought to do is buy a ticket to access your next destination. Your Pokemon will also work as mounts to look at you derived from one of area for the next. As you get higher in level you is going to be able to purchase the Hidden machine moves from the cash shop, providing you new strategies to travel such as flying to the following destination, or be capable of ride certain Pokemon to perform faster, or swim across large bodies of water while out cruising. Last but not least, the Gym leaders. Oh, how we dreamed of running our own Gym in the game. Many MMO games are in possession of guild houses, castles, or airships. Pokemon World Online could have Gyms. After creating your guild and saving up the proper amount of greenbacks, you will probably be able to buy a pass to open your own personal Pokemon Gym. You will choose a guild logo which will work as the badge you hand out. The game will start served by preset NPC Gyms positioned in every town of the game, but weight loss players create guilds, they will probably be able to give away badges at the same time. If a player challenges that Gym plus they win, chances are they'll will create the badge so that they can compete in one with the official Pokemon league tournaments. To make sure inactive guilds are certainly not challenged, the sport will have the Guild earn points; these points will be earned simply by Guild members being online. A guild member will earn some point for every hour they play the sport. Guild members can also donate money to buy certain bonuses for that guild, like Experience buffs, or special guild clothing. After archiving the mandatory amount of guild points you will be able to purchase your own personal Gym headquarters, and finally your very own Gym league badge. Every Pokemon league has eight badges, and so the badges will come in types that you can select from to fit one with the eight preset badges needed to the league. So even though you give your badge an exclusive name, it's going to still be considered being a “Soul badge” for instance. After defeating all eight Gym leaders for that region and acquiring the full list of Gym badges, a final step is going to be to walk down victory road and battle the elite four to your spot within the hall of fame. Have a thought on what you would like to see in a Pokemon MMO? Feel liberal to drop a comment below or have a look at a few other top gaming franchies that would be huge as MMOs. |