3 #include "VoxelLayer.h"
7 typedef VoxelData<BLOCK_MARGIN, BLOCK_SIZE, BLOCK_SIZE, unsigned int> XSeamSliceData;
8 typedef VoxelData<BLOCK_SIZE, BLOCK_MARGIN, BLOCK_SIZE, unsigned int> YSeamSliceData;
9 typedef VoxelData<BLOCK_SIZE, BLOCK_SIZE, BLOCK_MARGIN, unsigned int> ZSeamSliceData;
17 XSeamSliceData* xFront;
18 XSeamSliceData* xBack;
19 YSeamSliceData* yFront;
20 YSeamSliceData* yBack;
21 ZSeamSliceData* zFront;
22 ZSeamSliceData* zBack;
26 typedef XSeamSliceData* XSeamLODSlices[2][2];
27 typedef YSeamSliceData* YSeamLODSlices[2][2];
28 typedef ZSeamSliceData* ZSeamLODSlices[2][2];
Contains all classes and functions for the VoxelFarm engine.