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ResourceIO.h
1
#pragma once
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3
namespace
VoxelFarm
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{
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class
IInputStream
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{
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public
:
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virtual
void
read
(
char
* buffer,
unsigned
int
size) = 0;
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};
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}
VoxelFarm::IInputStream::read
virtual void read(char *buffer, unsigned int size)=0
Reads and copies the specified number of bytes into the buffer.
VoxelFarm
Contains all classes and functions for the VoxelFarm engine.
Definition:
ArchitectureManager.h:26
VoxelFarm::IInputStream
An interface to abstract reading resource data.
Definition:
ResourceIO.h:6
VF_2.0.3.93_MT
SDK
Engine.CPP
ResourceIO.h
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