VoxelFarm::IMeshStamMaterialSource Class Referenceabstract

It translates a given material depending of the position in the world. More...

#include <StampMesh.h>

Public Member Functions

virtual MaterialId translateMaterial (const double worldPos[3], MaterialId meshMaterial)=0
 

Detailed Description

It translates a given material depending of the position in the world.

Definition at line 49 of file StampMesh.h.


The documentation for this class was generated from the following file: