void changeControlPoints(int sizeX, int sizeY, int sizeZ, Algebra::Vector *controlPoints)
it deforms the mesh based in a list of control points
It deforms a mesh using some control points.
virtual int getFaceCount(int solid)
Returns the number of faces in a solid.
virtual MaterialId getSolidMaterial(int solid)
Returns the material of a solid.
virtual void getFace(int solid, int index, Algebra::Vector &v0, Algebra::Vector &v1, Algebra::Vector &v2)
Get the vertices of a face of a solid.
virtual int getSolidCount()
Implementation of IMeshStampSource.