Describes a material instance. More...
#include <MaterialLibrary.h>
Public Attributes | |
| int | id |
| ID for the mesh to be used. | |
| double | density |
| Controls how dense the instance distribution over the material is. | |
| double | minAngle |
| Minimum angle at which the instance appears. | |
| double | maxAngle |
| Maximum angle at which the instance appears. | |
| double | minSize |
| Minimum size for the instance. | |
| double | maxSize |
| Maximum size for the instance. | |
| double | noiseFreq |
| Frequency for the instance distribution noise. | |
| double | noiseShift |
| Amplitude shift for the instance distribution noise. | |
Describes a material instance.
Definition at line 20 of file MaterialLibrary.h.