VoxelFarm::VoxelMaskData Struct Reference

A structure for storing voxel information when we generate a mask from a mesh. More...

#include <BlockData.h>

Public Attributes

float x
 Vector x coordinate.
 
float y
 Vector y coordinate.
 
float z
 Vector z coordinate.
 
bool mat
 An indication if the voxel has material.
 
bool vector
 An indication if the voxel has a vector.
 

Detailed Description

A structure for storing voxel information when we generate a mask from a mesh.

Definition at line 20 of file BlockData.h.


The documentation for this struct was generated from the following file: