Here is a list of all documented class members with links to the class documentation for each member:
- i -
- id
: VoxelFarm::Architecture::CPrefabDesc
, VoxelFarm::CMaterial
, VoxelFarm::InstanceDescriptor
- if_occluded_rule()
: VoxelFarm::Architecture::CRule
- index
: VoxelFarm::OctreeNode
- indices
: VoxelFarm::ClassData
- init()
: VoxelFarm::CCornerTileSet
, VoxelFarm::CTileSet
- initialize()
: VoxelFarm::CWhiteNoise
- Insert()
: VoxelFarm::RTree< DATATYPE, ELEMTYPE, NUMDIMS, ELEMTYPEREAL, TMAXNODES, TMINNODES >
- instance()
: VoxelFarm::Architecture::CRule
- INSTANCE_LOD
: VoxelFarm::CCellData
- instanceCount
: VoxelFarm::CCellData
, VoxelFarm::CMaterial
- instanceCreator
: VoxelFarm::Architecture::CEvaluator
- instanceFaceCount
: VoxelFarm::CCellData
- instanceFaces
: VoxelFarm::CCellData
- instanceMaskMode
: VoxelFarm::CMaterial
- instanceNormals
: VoxelFarm::CCellData
- instancer
: VoxelFarm::Architecture::CEvaluator
- instances
: VoxelFarm::CMaterial
- instanceUV
: VoxelFarm::CCellData
- instanceVertCount
: VoxelFarm::CCellData
- instanceVertices
: VoxelFarm::CCellData
- intersectionCount
: VoxelFarm::Architecture::ArchitectureThreadContext
- intersectionIndex
: VoxelFarm::Architecture::ArchitectureThreadContext
- intersectionListCount
: VoxelFarm::Architecture::ArchitectureThreadContext
- intersectionLists
: VoxelFarm::Architecture::ArchitectureThreadContext
- intersections
: VoxelFarm::Architecture::ArchitectureThreadContext
- invalidateRenderCache
: VoxelFarm::CClipmapView
- isCacheable()
: VoxelFarm::CBlockData
, VoxelFarm::IVoxelLayer
- IsNotNull()
: VoxelFarm::RTree< DATATYPE, ELEMTYPE, NUMDIMS, ELEMTYPEREAL, TMAXNODES, TMINNODES >::Iterator
- IsNull()
: VoxelFarm::RTree< DATATYPE, ELEMTYPE, NUMDIMS, ELEMTYPEREAL, TMAXNODES, TMINNODES >
, VoxelFarm::RTree< DATATYPE, ELEMTYPE, NUMDIMS, ELEMTYPEREAL, TMAXNODES, TMINNODES >::Iterator
- isOccluded()
: VoxelFarm::Architecture::CEvaluator
- isOcean()
: VoxelFarm::CHydroTile