Here is a list of all documented class members with links to the class documentation for each member:
- c -
- cache
: VoxelFarm::CBillboardCache
- cachedMatrix
: VoxelFarm::Architecture::CNode
- carved
: VoxelFarm::CMaterial
- caveFloorMaterial
: VoxelFarm::CBiome
- caveLayer
: VoxelFarm::CBiome
- caveWallMaterial
: VoxelFarm::CBiome
- CBiome()
: VoxelFarm::CBiome
- cell
: VoxelFarm::CCellData
, VoxelFarm::VoxelHitInfo
- cellCache
: VoxelFarm::CClipmapView
- CellDataCache
: VoxelFarm::CClipmapView
- cellHeightCache
: VoxelFarm::Architecture::ArchitectureThreadContext
- cellIsEmpty()
: VoxelFarm::MapIndex
- cellQueued()
: VoxelFarm::CClipmapView::IEvents
- cellsPendingUpdate
: VoxelFarm::CClipmapView
- center()
: VoxelFarm::Architecture::CRule
- center_x()
: VoxelFarm::Architecture::CRule
- center_xy()
: VoxelFarm::Architecture::CRule
- center_xz()
: VoxelFarm::Architecture::CRule
- center_y()
: VoxelFarm::Architecture::CRule
- center_yz()
: VoxelFarm::Architecture::CRule
- center_z()
: VoxelFarm::Architecture::CRule
- CGenerator()
: VoxelFarm::CGenerator
- changeControlPoints()
: VoxelFarm::FFD::CSoftBodyMesh
- CHeightLayer()
: VoxelFarm::CHeightLayer
- CHeightmapTerrain()
: VoxelFarm::CHeightmapTerrain
- children
: VoxelFarm::Architecture::CNode
, VoxelFarm::OctreeNode
- CHydroTile()
: VoxelFarm::CHydroTile
- classes
: VoxelFarm::CPlantingRule
- classId
: VoxelFarm::Architecture::Entity
, VoxelFarm::InstanceData
- CLatticeMesh()
: VoxelFarm::FFD::CLatticeMesh
- clear()
: VoxelFarm::VoxelData< xDim, yDim, zDim, IdxType >
- clearBoxArea()
: VoxelFarm::CClipmapView
- clearCellCache()
: VoxelFarm::CBlockData::IBlockCache
- collectGarbage()
: VoxelFarm::CBillboardCache
- colorDeltaH
: VoxelFarm::CMaterial
- colorDeltaS
: VoxelFarm::CMaterial
- colorDeltaV
: VoxelFarm::CMaterial
- colorFreqX
: VoxelFarm::CMaterial
- colorFreqY
: VoxelFarm::CMaterial
- colorFreqZ
: VoxelFarm::CMaterial
- colorH
: VoxelFarm::CMaterial
- colorS
: VoxelFarm::CMaterial
- colorV
: VoxelFarm::CMaterial
- commitCell()
: VoxelFarm::CBlockData::IBlockCache
- computeLods
: VoxelFarm::CClipmapView
- condition()
: VoxelFarm::Architecture::CRule
- conditionals
: VoxelFarm::Architecture::CRule
- context
: VoxelFarm::Architecture::CRule
- contourLoop()
: VoxelFarm::CClipmapView
- copy()
: VoxelFarm::CFastQuadrics
- copyToClipboard()
: VoxelFarm::CClipmapView
- count
: VoxelFarm::OctreeNode
- Count()
: VoxelFarm::RTree< DATATYPE, ELEMTYPE, NUMDIMS, ELEMTYPEREAL, TMAXNODES, TMINNODES >
- count
: VoxelFarm::StatTracker
- createCellData
: VoxelFarm::CClipmapView
- CreateCellData
: VoxelFarm::CClipmapView
- createCellData()
: VoxelFarm::CClipmapView::IEvents
, VoxelFarm::Physics::IPhysicsEvents
- createInstance()
: VoxelFarm::Architecture::IInstanceCreator
- createThreadContext()
: VoxelFarm::API::CExtensionLayer
, VoxelFarm::Architecture::CArchitectureManager
, VoxelFarm::CBlockData
, VoxelFarm::CHeightmapTerrain
, VoxelFarm::CInstanceManager
, VoxelFarm::COceanLayer
, VoxelFarm::CSimplexWorldVoxelLayer
, VoxelFarm::CStaticWaterLayer
, VoxelFarm::IVoxelLayer
- createVoxelOccupancyData()
: VoxelFarm::CClipmapView
- cShiftX
: VoxelFarm::CClipmapView
- cShiftY
: VoxelFarm::CClipmapView
- cShiftZ
: VoxelFarm::CClipmapView
- currentGrammar
: VoxelFarm::Architecture::CEvaluator
- currentModule
: VoxelFarm::Architecture::CEvaluator
- currentNode
: VoxelFarm::Architecture::CEvaluator